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  1. #1
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,460
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    That's not a reasonable method, they need to add a "Report RMT and blacklist" below the blacklist option.

    With this they also need to:
    -allow blacklist for players offline, to get around the tell and dash
    -mute accounts from tell/shout/yell that hit a report threshold pending GM appeal
    -scale the threshold up for accounts that have been around longer, more levels, progression in quests, etc
    -have a GM verify the chat logs for long term accounts that hit the threshold
    -have a system to punish abuse of reporting
    (15)

  2. #2
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    We need a more permanent solution and not a bandaid. If you put a level restriction on tell, RMTs will just bot their way to 15 and we'll be back to square one in a few days.
    (7)

  3. #3
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Lyrinn View Post
    We need a more permanent solution and not a bandaid. If you put a level restriction on tell, RMTs will just bot their way to 15 and we'll be back to square one in a few days.
    Other games have limits like this and it stops all the bot spamming. It's simply too much effort to try to bot a chara up w/o it getting caught by GMs before the needed level, just to have it banned as soon as it sends out a bunch of messages.

    Right now they just make brand new characters and spam until the whole account is banned, and then just make a new account and do it again and again. It requires little effort.

    And seriously. As a brand new player below level 15, what need do you have to send PMs? It's not like you're going to join a FATE party or something.

    Bots making brand new characters to spam people with, and bots needing to actually level a character to 15 are two completely different things. You put enough hurdles in front of spammers and they will stop using a tactic that requires too much effort for too little gain.

    Quote Originally Posted by Moheeheeko View Post
    Aion tried this. They raised the lvl requirement twice. Guess what? didnt work.
    Then Aion's GM team isn't spending a lot of effort having the server track unusual player activity to catch the botted players before they reach the necessary level.

    That isn't a problem with the method. It's a problem with Aion's enforcement of their own rules.

    In FF XIV the bots literally teleport around the maps from enemy to enemy. It's very easy for the dev team to detect. But right now the spammers don't have to do anything but setup a bunch of accounts and let lv1 characters spam the rest of the server. It's too easy for them to abuse the game. Make enough hurdles where the time and money investment is wasted on trying to get a chara to be able to spam in the game, and the spamming will stop because it's not profitable.
    (1)
    Last edited by therpgfanatic; 03-04-2014 at 02:23 PM.

  4. #4
    Player
    Shref's Avatar
    Join Date
    Nov 2013
    Posts
    69
    Character
    Shref Master
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by StouterTaru View Post
    That's not a reasonable method, they need to add a "Report RMT and blacklist" below the blacklist option.

    With this they also need to:
    -allow blacklist for players offline, to get around the tell and dash
    -mute accounts from tell/shout/yell that hit a report threshold pending GM appeal
    -scale the threshold up for accounts that have been around longer, more levels, progression in quests, etc
    -have a GM verify the chat logs for long term accounts that hit the threshold
    -have a system to punish abuse of reporting
    how they don't do something like this with the current blacklist just baffles me. i looked at my blacklist a few days ago, and only ~4 or 5 of them had been deleted...
    (3)

  5. #5
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Shref View Post
    i looked at my blacklist a few days ago, and only ~4 or 5 of them had been deleted...
    Ban != Delete. I keep my blacklist rolling by filling it up, deleting the oldest 25~50, and repeating. Most of the ones I delete I don't hear from again. Then again, with names like Dsaf Dfgas, it's hard to tell if it's the same character or if it's a new one, but since I don't get spammed by 50 characters all at once, I think it's safe to assume some were banned.
    (2)

  6. #6
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    C'est ridicule, s'il n'y avait pas d'acheteurs il n'y aurait pas non plus des vendeurs et inversément. Si il y a demande il y a offre, c'est aussi simple que cela, interdit ou pas.

    Les interdits n'ont jamais été un obstacle aux marchés parallèles. C'est une règle immuable, partout et depuis toujours. Les jeux en lignes n'y font pas exceptions.

    C'est un combat perdu d'avance, les acheteurs sont aussi, si pas plus coupable que les vendeurs, il ne faut oublier que dans une transaction commerciale il y a deux parties toujours impliquées. Cette chasse aux sorcières ne sert rien, à moins que des dénonciations pénales ne soient engagées, mais ça c'est pas envisageable et surtout pas utile.

    Les acheteurs contrôlez-vous et il n'y aura plus de vendeurs..c'est pourtant simple non?

    Mei
    (1)

  7. #7
    Player
    Karbine's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    266
    Character
    Karbine Vashai
    World
    Excalibur
    Main Class
    Miner Lv 50
    I've been getting the same body of tell spam since the launch of the game. The only thing that changes is the start and end characters randomized.
    (2)

  8. #8
    Player
    Cyrusskorrey's Avatar
    Join Date
    Feb 2014
    Posts
    269
    Character
    Blue Castle
    World
    Ultros
    Main Class
    White Mage Lv 70
    report RMT harassment button for tells.

    let SE figure out how it will function as far as dealing with the ...
    (0)

  9. #9
    Player
    Menace's Avatar
    Join Date
    Mar 2014
    Posts
    1
    Character
    Nuria Amara
    World
    Diabolos
    Main Class
    Lancer Lv 39
    I'd like to make a suggestion, now this will not solve the problem but it will help when you've blocked these players by adding them to your blacklist.

    Has anyone been chatting with a friend and replying to them using /r to all of a sudden your message does not go through and you get a msg on your screen saying you can't send a tell to someone on your blacklist? What I don't understand is why are these players even being considered an option for reply. The game should only add a player as a viable reply option if they are not on your blacklist and keep the previous valid player as your reply player.

    Just my 2gil.
    (0)

  10. #10
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Shref View Post
    how they don't do something like this with the current blacklist just baffles me. i looked at my blacklist a few days ago, and only ~4 or 5 of them had been deleted...
    They don't do it because they don't have the time, they had a huge issue with RMTs in 1.0, and they knew they would with ARR, that is why we have things like not being able to mail things to your alt. They had to rush the game, they didn't have nearly everything they wanted to have finished by launch, so a lot of things got put in half done. Now instead of being able to work full time on things like moving forward, half their team is still trying to play catch up with what they didn't deliver to begin with.
    (0)