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  1. #21
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by bokchoykn View Post
    With proper timing, you can avoid the Bursts without moving to the back row.

    I focus target any middle row bomb (between GCD), stay in the front row (dodging LS, of course), and move to the middle row when "Burst" is 90% done casting (~90-100ms ping).

    It's still pretty dangerous though, for two GCD's worth of DPS gain. Just don't move diagonally between bombs or else you risk getting hit by two. And apologize to your healer if you get hit by one. =)
    I was talking about the 3 rows that drop at the same time and leave a free row like right before the hearth phase.
    I've had the impression they explode at the same time? I might be wrong but I'm pretty sure they do.
    Is it really just the usual 3 row where mid one explodes first? I was always distracted by the huge safe row everyone went to and did that since then, while still getting as much hits as I could off before doing so.
    (0)
    Last edited by Atreides; 03-04-2014 at 12:15 PM.

  2. #22
    Player
    Kuroyasha's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Atreides View Post
    I was talking about the 3 rows that drop at the same time and leave a free row like right before the hearth phase.
    I've had the impression they explode at the same time? I might be wrong but I'm pretty sure they do.
    Is it really just the usual 3 row where mid one explodes first? I was always distracted by the huge safe row everyone went to and did that since then, while still getting as much hits as I could off before doing so.
    The ones you are talking about do explode at the same time yes. If you run to the middle bombs on that one you will get hit and most likely die an unnecessary death. lol
    (0)

  3. #23
    Player
    bokchoykn's Avatar
    Join Date
    Sep 2013
    Posts
    368
    Character
    Bokchoy Mcnuggets
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Atreides View Post
    I was talking about the 3 rows that drop at the same time and leave a free row like right before the hearth phase.
    I've had the impression they explode at the same time? I might be wrong but I'm pretty sure they do.
    Is it really just the usual 3 row where mid one explodes first? I was always distracted by the huge safe row everyone went to and did that since then, while still getting as much hits as I could off before doing so.
    Oohhhhh I thought you were referring to the row bombs postheart. My bad.
    (0)

  4. #24
    Player
    Tua's Avatar
    Join Date
    Aug 2013
    Location
    Odin's pocket
    Posts
    58
    Character
    Tua Teatime
    World
    Odin
    Main Class
    Machinist Lv 70
    I tended to average 230-260 on Titan EX with i83 (Fumas, 2 allagan, some DL and Vortex Fending ring ). I remember this because I spent several weeks in that gear (only got 85 a few days ago) and kept ACT up pretty much constantly when doing group content, giggling to myself when out-dps'ing i90 players. I agree though that it's easier to get good numbers as a monk if the overall damage in the group is bad - I don't mind getting extra gaols or rocks during transitions, since it's free stacks and dps inflation with bootshine crits!
    (0)
    Tua Teatime | ♦ Machinist ♦ | Odin [EU]
    twitch.tv/tuatime | twitter.com/tuatime

  5. #25
    Player
    KaosPrimeZero's Avatar
    Join Date
    Aug 2012
    Posts
    216
    Character
    Chaosprime Zero
    World
    Odin
    Main Class
    Pugilist Lv 70
    Which is more accurate? ACT or XIV-Apps? Also thats the issue i have with my group, we are all really well geared (excluding turn 5 gear) and in general our dps is very high all round, so at times by the time im through a few rotations the rock man jumps lol, then comes down looks at me, remembers his place in MK and says get over here. Soon after you hear me crying in Gaol lol
    (0)

    FC: Sanctuary of Zitah
    Site: www.zitah.guildwork.com
    Server: Sargatanas
    A fun place for all to come. GMT based but accepting any time zone. Want a place to hang out chill and get stuff done? We just might be the place!

  6. #26
    Player
    bokchoykn's Avatar
    Join Date
    Sep 2013
    Posts
    368
    Character
    Bokchoy Mcnuggets
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    I've been using ACT.

    All I know is that my numbers are very close (Within < 1%) of all other members also using ACT. The total damage numbers on a given boss is always consistent. This is a good sign to me that the numbers are accurate.

    This was not the case with XIV-APP, which I stopped using a long time ago, but they may have improved since then.
    (0)

  7. #27
    Player
    xEscaflownex's Avatar
    Join Date
    Sep 2013
    Posts
    95
    Character
    Annasophia Senkusha
    World
    Leviathan
    Main Class
    Archer Lv 80
    The main difference between ACT and APP is the encounter culling I believe (aside from APP not reading certain abilities like flaming arrow). In ACT, you can set the encounter to end after any amount of time that passes after the last combat action is used that you like, or manually end it whenever you like, such as right when the boss dies. APP on the other hand, seems to have a set one that you cannot change, so it continues to tick after the fight is over for however much time, resulting in a lower overall reported DPS.

    Generally I run both simultaneously, because I like the Widgets of APP while playing, so I usually use app for the visual appeal, and ACT for judging/reporting DPS. Generally looking at each side by side they are nearly identical during the actual fight when playing classes that don't have abilities that aren't being read by APP, with the major discrepancy appearing once the fight is over and Ive ended ACT while APP is still going.


    Essentially, I wish I could have ACT Accuracy combined with APP UI and features in one program, maybe someday.
    (0)

  8. #28
    Player
    Marcusow86's Avatar
    Join Date
    Aug 2013
    Posts
    170
    Character
    Natsu Sousuke
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    I am using ACT, because XIV-APP crashes my GC every so often.

    ACT in the other hand are stable and allows me to keep tab of all my DPS log (check box merge to create tab on top). And like everyone else stated, ACT captures Dots damage, but makes me wonder how ACT did it tho.
    (0)

  9. #29
    Player
    hamsteak's Avatar
    Join Date
    Aug 2013
    Location
    The Moldy Ul'dahn Sewage System
    Posts
    366
    Character
    Hidden Dragon
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    i've also been using ACT for a while, originally because i heard it reads ground dots like shadowflare and flaming arrow
    (0)

  10. #30
    Player
    shastaxc's Avatar
    Join Date
    Feb 2014
    Posts
    6
    Character
    Shasta Kota
    World
    Coeurl
    Main Class
    Pugilist Lv 50
    I just recently got my allagan weapon and wanted to test my dps in titan ex as well. I managed to get a 318 last night by the end (never gaoled). I am still missing allagan head, body, and hands though so that makes a big difference.

    If you are losing GL when u move for bombs or whatever, hit one of the bombs you are standing next to once or twice to advance your form. You can see the bombs casting "Burst" if you target it though, don't ever hit it after its halfway done casting, move away or you will get hit. You can use this same strategy when going from superbombs into the next adds phase. If you kill the bomb too fast, you may lose GL, so hit a nearby rock once or twice and then when titan geocrushes back in, you can hit him again to keep your GL.
    (0)

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