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  1. #1
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Contego View Post
    I never lag or disconnect from Guild Wars2, Planetside 2, or any other mmo I play? I just don't understand why this game is the only one that does this.

    Well... their servers aren't located in Canada for starters. GW2 is Texas, Planetside 2 is California and Virginia.

    Trace to an IP listed for Planetside's Jaeger server (Virginia):

    Code:
    Tracing route to abepsn-liv-gw01.planetside2.com [199.108.194.38]
    over a maximum of 30 hops:
    
      1     1 ms    <1 ms    <1 ms  LPTSRV [10.10.100.1]
      2  1397 ms  2936 ms   187 ms  cpe-098-025-064-001.sc.res.rr.com [98.25.64.1]
      3    12 ms    11 ms    11 ms  cpe-024-031-198-005.sc.res.rr.com [24.31.198.5]
      4    23 ms    26 ms    28 ms  24.93.64.124
      5    31 ms    31 ms    30 ms  107.14.19.20
      6    30 ms    31 ms    30 ms  107.14.19.133
      7    30 ms    32 ms    39 ms  tge15-3.fr3.iad.llnw.net [69.28.158.181]
      8    41 ms    29 ms    32 ms  sony.ge4-12.fr3.iad.llnw.net [68.142.111.254]
      9    42 ms    41 ms    40 ms  abepsn-liv-gw01.planetside2.com [199.108.194.38]
    
    Trace complete.
    Now here's a trace to the IP I use for Midgard in FFXIV (Montreal, Canada):

    Code:
    Tracing route to 199.91.189.25 over a maximum of 30 hops
    
      1     2 ms    <1 ms    <1 ms  LPTSRV [10.10.100.1]
      2   516 ms  1198 ms    66 ms  cpe-098-025-064-001.sc.res.rr.com [98.25.64.1]
      3    13 ms    11 ms    11 ms  cpe-024-031-198-005.sc.res.rr.com [24.31.198.5]
      4    24 ms    22 ms    26 ms  xe-7-0-0.rlghncpop-rtr1.southeast.rr.com [24.93.64.40]
      5    31 ms    30 ms    30 ms  107.14.19.44
      6    82 ms    29 ms    31 ms  ae-2-0.pr0.dca10.tbone.rr.com [66.109.6.169]
      7    34 ms    33 ms    38 ms  te0-16-0-23.ccr41.iad02.atlas.cogentco.com [154.54.10.209]
      8    34 ms    34 ms    38 ms  be2176.ccr21.dca01.atlas.cogentco.com [154.54.41.54]
      9    39 ms    40 ms    41 ms  be2151.mpd22.jfk02.atlas.cogentco.com [154.54.40.74]
     10    43 ms    44 ms    44 ms  be2106.ccr21.alb02.atlas.cogentco.com [154.54.3.50]
     11    66 ms    66 ms    66 ms  be2088.ccr21.ymq02.atlas.cogentco.com [154.54.43.17]
     12    53 ms    53 ms    54 ms  38.122.42.34
     13    44 ms    45 ms    46 ms  192.34.76.10
     14    43 ms    44 ms    46 ms  199.91.189.242
     15    44 ms    46 ms    46 ms  199.91.189.25
    
    Trace complete.
    The point is that you are dealing with unique routing for each one, and each can take vastly different paths, and thus can be subject to vastly different shaping issues. In this case, some key corridors leading to the limited entry points into Montreal have been having issues keeping up with the increased traffic. This can further compound issues SE has been having with some of their servers.

    Fortunately, we've been able to get them to clean up a large part of our routing through the cogentco segments. That portion of our routing was once consistently breaking the 200ms mark and stalling a lot. They moved us to Level3 for while (which was a nightmare), but eventually they got us back into the much cleaner Cogent deal we are now using. Just can't get them to address that primary gateway yet at 98.25.64.1. When it's acting up like it is in these traces, the skip is really bad. When it's clean though, you'd be hard pressed to notice any lag until you hit instanced content (which is where SE is having the real trouble atm).
    (3)
    Last edited by Raist; 03-04-2014 at 07:54 AM.

  2. #2
    Player
    Contego's Avatar
    Join Date
    Mar 2014
    Posts
    7
    Character
    Contego Lihzeh
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Raist View Post
    Well... their servers aren't located in Canada for starters. GW2 is Texas, Planetside 2 is California and Virginia.

    Trace to an IP listed for Planetside's Jaeger server (Virginia):

    Code:
    Tracing route to abepsn-liv-gw01.planetside2.com [199.108.194.38]
    over a maximum of 30 hops:
    
      1     1 ms    <1 ms    <1 ms  LPTSRV [10.10.100.1]
      2  1397 ms  2936 ms   187 ms  cpe-098-025-064-001.sc.res.rr.com [98.25.64.1]
      3    12 ms    11 ms    11 ms  cpe-024-031-198-005.sc.res.rr.com [24.31.198.5]
      4    23 ms    26 ms    28 ms  24.93.64.124
      5    31 ms    31 ms    30 ms  107.14.19.20
      6    30 ms    31 ms    30 ms  107.14.19.133
      7    30 ms    32 ms    39 ms  tge15-3.fr3.iad.llnw.net [69.28.158.181]
      8    41 ms    29 ms    32 ms  sony.ge4-12.fr3.iad.llnw.net [68.142.111.254]
      9    42 ms    41 ms    40 ms  abepsn-liv-gw01.planetside2.com [199.108.194.38]
    
    Trace complete.
    Now here's a trace to the IP I use for Midgard in FFXIV (Montreal, Canada):

    Code:
    Tracing route to 199.91.189.25 over a maximum of 30 hops
    
      1     2 ms    <1 ms    <1 ms  LPTSRV [10.10.100.1]
      2   516 ms  1198 ms    66 ms  cpe-098-025-064-001.sc.res.rr.com [98.25.64.1]
      3    13 ms    11 ms    11 ms  cpe-024-031-198-005.sc.res.rr.com [24.31.198.5]
      4    24 ms    22 ms    26 ms  xe-7-0-0.rlghncpop-rtr1.southeast.rr.com [24.93.64.40]
      5    31 ms    30 ms    30 ms  107.14.19.44
      6    82 ms    29 ms    31 ms  ae-2-0.pr0.dca10.tbone.rr.com [66.109.6.169]
      7    34 ms    33 ms    38 ms  te0-16-0-23.ccr41.iad02.atlas.cogentco.com [154.54.10.209]
      8    34 ms    34 ms    38 ms  be2176.ccr21.dca01.atlas.cogentco.com [154.54.41.54]
      9    39 ms    40 ms    41 ms  be2151.mpd22.jfk02.atlas.cogentco.com [154.54.40.74]
     10    43 ms    44 ms    44 ms  be2106.ccr21.alb02.atlas.cogentco.com [154.54.3.50]
     11    66 ms    66 ms    66 ms  be2088.ccr21.ymq02.atlas.cogentco.com [154.54.43.17]
     12    53 ms    53 ms    54 ms  38.122.42.34
     13    44 ms    45 ms    46 ms  192.34.76.10
     14    43 ms    44 ms    46 ms  199.91.189.242
     15    44 ms    46 ms    46 ms  199.91.189.25
    
    Trace complete.
    The point is that you are dealing with unique routing for each one, and each can take vastly different paths, and thus can be subject to vastly different shaping issues. In this case, some key corridors leading to the limited entry points into Montreal have been having issues keeping up with the increased traffic. This can further compound issues SE has been having with some of their servers.

    Fortunately, we've been able to get them to clean up a large part of our routing through the cogentco segments. That portion of our routing was once consistently breaking the 200ms mark and stalling a lot. They moved us to Level3 for while (which was a nightmare), but eventually they got us back into the much cleaner Cogent deal we are now using. Just can't get them to address that primary gateway yet at 98.25.64.1. When it's acting up like it is in these traces, the skip is really bad. When it's clean though, you'd be hard pressed to notice any lag until you hit instanced content (which is where SE is having the real trouble atm).
    Thanks for clearing that up for me, seems to make more sense than what everyone else is telling me and you're definitely right about the instances being worse, I can actually expect to be 90k'ed at around the same time interval every dungeon I try to do.
    (2)