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  1. #51
    Player

    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    567
    Quote Originally Posted by necrosis View Post
    I feel that anyone who says the "animation lock" is fine never played WHM and watched the benediction animation on a dead body.
    This, a hundred time this. I don't need to twirl to save my tank, I really don't.
    (3)

  2. #52
    Player Fayto's Avatar
    Join Date
    Apr 2012
    Location
    Ul'Dah
    Posts
    206
    Character
    Faye Saotome
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Roris View Post
    It's bad design really, instant abilities should be instant, there's no excuse at all no matter how much some people still want to pass it off as "skill", and no liking Final Fantasy doesn't instantly make it acceptable, it's as silly as when people were defending the exact same ability delay in TOR just because they liked Star Wars. It also has to do with the slow server response so that the servers don't get too "stressed", that's why you see stuff like a Lustrate and Benediction go off on someone with enough HP left and enough time to get saved by it and that person will still die. Hopefully it'll get fixed eventually and won't just keep getting passed off as another quirk or even a feature of the game.
    They are. /thread
    (0)

  3. #53
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    Except they aren't under all circumstances like they should be and pretending they are won't instantly make them so, thanks for the condescending /thread by the way, nice canned response.
    (2)

  4. #54
    Player Fayto's Avatar
    Join Date
    Apr 2012
    Location
    Ul'Dah
    Posts
    206
    Character
    Faye Saotome
    World
    Balmung
    Main Class
    Pugilist Lv 50
    You press the skill, they go off. Instantly. Yeah that is pretty much the definition of Instant Cast.
    (0)

  5. #55
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    I broke my ps3 controller trying to get out my skills. That was my original Ps3 controller too R.I.P . You been with me through DCUO and Street Fighter IV. It's sad to see you go down because of FFXIV. Now I'm playing on a 10 dollar controller and it's hard to use.
    (0)

  6. #56
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    Not really no, because like OP stated some animations still interrupt them so you can't use them even if it's for as little as 1 second thus why you get issues like stuns or silences not going off when they should because an animation from another skill is still playing, you really can't weave instant stuff as smoothly as you should at all times, which pretty much goes against the definition of instant unless you want to change it to "instant unless X animation is playing". Keep being condescending though I'm sure by pretending an issue doesn't exist it'll go away, next you'll probably blame it on the player's connection or PC or just say you've never experience it thus it doesn't affect you or even something silly like "well if it's a stun just don't use anything before it, problem solved", I get you must really love Final Fantasy but remarks like that just end up hurting the game causing issues like this to be ignored.
    (1)

  7. #57
    Player
    Davionx's Avatar
    Join Date
    Sep 2013
    Posts
    128
    Character
    Davion Crismorn
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Lalivia View Post
    It's called spell weaving. Learn it. You cast them at the end of other spells so you can "weave" them in so by time the animation is finished so are the CDs of your other spells. Learn the game mechanics before making complaints.

    More like spell waiting, lots and lots of waiting
    (2)

  8. #58
    Player Fayto's Avatar
    Join Date
    Apr 2012
    Location
    Ul'Dah
    Posts
    206
    Character
    Faye Saotome
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Roris View Post
    Dumb sentences.
    There isn't a problem since my Jumps and buffs go off INSTANTLY. I just know how to do animation canceling which it appears you do not. Even on Scholar my Lustrate goes off instantly. So yeah, they are instant.
    (1)

  9. #59
    Player
    Roris's Avatar
    Join Date
    Aug 2012
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Rori Uguu
    World
    Sargatanas
    Main Class
    Weaver Lv 80
    If you have to do something else to cancel an animation just to get another instant skill to go off like it should in the first place then yeah they aren't instant, if they really were instant then you'd just be able to use them at any time without doing anything else and by just using the skill itself. Stuff like Brutal Swing and Steel Peek still won't go off instantly if you're in the middle of certain combos, they should be without any animation cancelling, this isn't a fighting game and pretending being able to do so just to bypass an issue that doesn't exist in other MMOs makes you super cool and pro is just plan silly. Thanks for admitting they aren't truly instant though, I've also noticed how buffs cancel some animations, still doesn't make them instant and being delusional about it won't help matters.
    (2)

  10. #60
    Player
    Sikkun's Avatar
    Join Date
    Aug 2013
    Posts
    21
    Character
    Sikkun Lionheart
    World
    Malboro
    Main Class
    Gladiator Lv 50
    Instant abilities are not instant and it is annoying as crap. Hallowed Ground is a \\\\'maybe in 3 seconds the healer
    Wont be able to heal me and ill be glad I hit that\\\\' Or for silence it isnt good ebough to hit it while they boss is casting you have to hit it and have the animation complete while they are still casting. Also even my rotation thats on cool down I hit 1, wait for cooldown to finish tap 2, hit it 5 times until 1 animations finishes oh it finally is starting to go. Not being able to iterrupt animations is even worse. Say turn 1 I hit the snake with flash the moment it is targetable (because the moment it hits the screen flash doesnt do anything), and rage of halone guess what a healer did something before the snake was even on the screen...so it has to slither all the way over the the healer swipe at it and then finally realise the tank is #1 on the hate list and come over to it. Its a clunky system and maybe not on the forums but plenty of people complain about it.
    (3)

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