Belts were visible in 1.0. It was changed so that belts are now part of the body piece graphics, I'm guessing to make them more consistent with the armor style.



Belts were visible in 1.0. It was changed so that belts are now part of the body piece graphics, I'm guessing to make them more consistent with the armor style.





Partly that, and I speculate the deformation system that existed in the Crystal Tools engine no longer exists, and they would have to reform every belt on every armor manually.
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