i just did read something amazing, tank must be boring... and ask a lot of skill at higher level... exept a couple of fight... most of the time... you have nothing to do exept crack a cd for help the healer and spam the same combo (and we talk of the paladin, warrior is not as boring).
we don't talk to move all the time or have big number... but to have something to do instead of 1, 2, 3, 1, 2, 3... silence can often be done by monk and bard, stun are barely used passed a cap.
and you have fight like cadeus, titan hm where you have nothing to do exept crack cd and do your borish combo 1,2,3,1,2,3.... over and over and over.
and that the core problem of the tank, they are easy to play and seriously we are not different of titan-egi actually. people can tell you, place yourself there and don't move, spam your 1,2,3,1,2,3.... no special mechanic... nothing special... it's a boring tanking at the level 0 of the fun.

i do have WAR and PLD to 50 and if i had to note them in term of enterntainement the paladin will get a good 1 on 10 when the war will reach a good 3 on 10. they need to add more fun to the gameplay... more unique feature! because if you look at this... paladin have nothing. him healing capacity are ridiculous, him only shining point is the fact he did take less damage than warrior... that all. it not enough. give us something to do while tanking! give us fun!

ps: just saying i play mmorpg for age (more of 18 years now) and most of the time i did play tank... even while the beta i mostly play paladin and warrior... i'm sorry but soo far the tanking in ff14 arr is the worst tanking i did see!