Agreed. We need caps on these. Won't be any fun if you could just obtain everything with one run as a group of 50's
Retired FFXI character: Ranok of Sylph
the point is its not aimed at those peoplewhats the point if you can just get your high level buddy to beat it while you afk in the corner though. I mean ideally they wont do it that much because they wont have use for the rewards probably, but judging by the mid level NMs, high level smashing will continue to be the technique of choice, no matter what the reward is,
might be interesting if it scaled to the highest level player.... that could be a good solution i think
again, not everyone has a 50 character, and you CAN NOT exclude those people from content in the game
the game isnt all about endgame and thats what it seems some people here assume
every game has content at various levels of the game, and yes, the endgame characters steamroll those dungeons, but you also got those who actualy do it legit
just cuz endgame characters can make it easy doesnt mean you shouldnt do it at all
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how does a level cap exclude anyone? it doesnt stop anyone from doing anything, it just puts a cap on their level while in the area, also how would having the dungeon or mobs vary thier level based on the highest level in the party stop people from playing.the point is its not aimed at those people
again, not everyone has a 50 character, and you CAN NOT exclude those people from content in the game
the game isnt all about endgame and thats what it seems some people here assume
every game has content at various levels of the game, and yes, the endgame characters steamroll those dungeons, but you also got those who actualy do it legit
just cuz endgame characters can make it easy doesnt mean you shouldnt do it at all
By level cap, people mean how in ffxi, the dungeon would change your level to the level of the dungeon. not if you are 31 you cant enter the dungeon no matter what.
i maybe misunderstanding you, who is getting kicked out excluded if high level charachters arent able to steamroll content? how is that not content for midlevels?
they dont need a level cap on this stuff thoughhow does a level cap exclude anyone? it doesnt stop anyone from doing anything, it just puts a cap on their level while in the area, also how would having the dungeon or mobs vary thier level based on the highest level in the party stop people from playing.
By level cap, people mean how in ffxi, the dungeon would change your level to the level of the dungeon. not if you are 31 you cant enter the dungeon no matter what.
HOW OTHER PEOPLE run the dungeon doesnt affect you
let them take their 50s into it, you dont gotta agree with it but the same happens with NMs already, 50s killing 30 NMs
you dont gotta do it
people who dont agree with doing it like that dont gotta do it
you can take your 30s in and be happy, no one else is affecting you when you do this
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they dont need a level cap on this stuff though
HOW OTHER PEOPLE run the dungeon doesnt affect you
let them take their 50s into it, you dont gotta agree with it but the same happens with NMs already, 50s killing 30 NMs
you dont gotta do it
people who dont agree with doing it like that dont gotta do it
you can take your 30s in and be happy, no one else is affecting you when you do this
they also said they were adding a dungeon team finder or something, so yeah it does effect you. Why do you guys want to steamroll low level content so much? im not sure i understand your motivation
I don't think you get my point, I did not say "DO NOT MAKE LOWER LEVEL CONTENT!!!!!!!!" like you seem to think. I said to impose a level cap so that if higher level goes in to help lower level, their level is capped so that the feeling of challenge is still there for everyone experiencing the content and that you get a feeling of accomplishment when going through it at the end, not just another easy faceroll content like most mmo seems to go for.the point is its not aimed at those people
again, not everyone has a 50 character, and you CAN NOT exclude those people from content in the game
the game isnt all about endgame and thats what it seems some people here assume
every game has content at various levels of the game, and yes, the endgame characters steamroll those dungeons, but you also got those who actualy do it legit
just cuz endgame characters can make it easy doesnt mean you shouldnt do it at all
well for starters, cuz i dont care
content is content, ill do it just to do it
i dont want restrictions forced down my throat on how i do it
just like i dont want to restrict how you do it
and when im running it, and your not in my group, you ARE NOT affected by me steamrolling it
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actualy, if the lower level wants the higher person capped, they can i dont know....change weapons and use a lower job?I don't think you get my point, I did not say "DO NOT MAKE LOWER LEVEL CONTENT!!!!!!!!" like you seem to think. I said to impose a level cap so that if higher level goes in to help lower level, their level is capped so that the feeling of challenge is still there for everyone experiencing the content and that you get a feeling of accomplishment when going through it at the end, not just another easy faceroll content like most mmo seems to go for.
you dont have to enforce restrictions on people cuz you dont like how they do things
let people play how they want
you can restrict your groups to the lower ranks if you want, but dont force others to do it too
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It does affect me in some way, I hate knowing that people got through some content without any sweat and got rewards from it even tho they did nothing but sit back and watch their high level friend take them through, yes it bothers me, It's not elitist, it's just stupid. And you know well enough that people WILL bring higher level to help them if they have the choice to do it. At the smallest bump and challenge they will ask for help from a higher level instead of coming up with a better strategies.they dont need a level cap on this stuff though
HOW OTHER PEOPLE run the dungeon doesnt affect you
let them take their 50s into it, you dont gotta agree with it but the same happens with NMs already, 50s killing 30 NMs
you dont gotta do it
people who dont agree with doing it like that dont gotta do it
you can take your 30s in and be happy, no one else is affecting you when you do this
Before they removed caps in FFXI, missions were challenging and fun even if you only got through some of them after weeks of trying. These lower content dungeons will just be a faceroll for rewards for lower lever friends and the higher end dungeons will be the same when the level cap is raised.

I had every single job at 75 in FFXI before i quit and i had almost all of them geared with multiple sets of gear and never had any problems with inventory, thats what mules were for, and your mog house lolI think they learned their lesson from capping shit in CoP.
Even with the ability to equip gear at any level really in this game, people will still lug around a bazillion different gear sets, which then will induce community wide bitching that they don't have enough inventory space for it all.
Capped missions were the only midly challenging things in FFXI before the end game content.
I personally loved them and hope they bring them back.
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