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  1. #41
    Player Skyl1n3's Avatar
    Join Date
    Aug 2013
    Posts
    530
    Character
    Sky Lionheart
    World
    Phoenix
    Main Class
    Lancer Lv 51
    The newer AoE animations I like but the colour isn't as striking to me compared to red, plus when you're on uneven ground (I had it happen in Copperbell HM) and the AoE marker doesn't properly form overground then it's hard to see it but when it was Red you could still see it easier.
    (1)

  2. #42
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    SE, just do this:

    Choice of Color
    Slider for Contrast
    Slider for Opacity


    Done.
    (4)

  3. #43
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Gesser View Post
    SE, just do this:

    Choice of Color
    Slider for Contrast
    Slider for Opacity


    Done.

    That would require them to increase the size of our save files slightly. I bring this up not as a reason not to do it, since it's a good way to handle it, but as a reason they might not. They already said our save files are huge and they used that as a reason not to give us some other options.
    (0)

  4. #44
    Player
    Gesser's Avatar
    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    728
    Character
    Saedrin Nightfury
    World
    Gilgamesh
    Main Class
    Pugilist Lv 94
    I hear you, I think it's slight enough it's not a problem... even just any one of those three versus all three would suffice.
    (0)

  5. #45
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Gesser View Post
    SE, just do this:

    Choice of Color
    Slider for Contrast
    Slider for Opacity


    Done.
    Came to post this, found it, liked. This is the solution and will be an incredible quality of life thingy to have arround.
    (0)

  6. #46
    Player
    Razzle's Avatar
    Join Date
    Mar 2011
    Posts
    749
    Character
    Razu Erisu
    World
    Omega
    Main Class
    Conjurer Lv 70
    The red markers were ugly (IMO) XO Love the new ones with the wave effect.

    Idm giving red as option but keep current ones, I like!

    Quote Originally Posted by Tiggy View Post
    That would require them to increase the size of our save files slightly. I bring this up not as a reason not to do it, since it's a good way to handle it, but as a reason they might not. They already said our save files are huge and they used that as a reason not to give us some other options.

    Also, it'd be silly to make it save server-side. It only affects the player that's playing and not other players, so might as well add it to the exportable "offline" options. It will save on the player's PC and SE's servers save file will stay untouched.
    (0)
    Last edited by Razzle; 02-27-2014 at 09:00 PM.

  7. #47
    Player
    Verius_Nox's Avatar
    Join Date
    Oct 2013
    Posts
    305
    Character
    Whispering Crow
    World
    Balmung
    Main Class
    Black Mage Lv 83
    Quote Originally Posted by Namasu View Post
    Let's just not have any telegraph ground marker at all because apparently SE can't please everyone. /thread
    Or perhaps at least the option to have the red marker so it has no hindrance on anyone who likes the new marker?

    Perhaps just as the OP had suggested?

    Let's read the thread before jumping to hyperbole next time.
    (0)

  8. #48
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    the orange pulse with the old red outline would be better i think
    (0)

  9. #49
    Player
    Mordermi's Avatar
    Join Date
    Aug 2013
    Posts
    185
    Character
    Mordermi Auditore
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Surian View Post
    I hate to be negative-nancy here, but is this better then?

    Colorblind:

    + Gained the ability to more accurately notice Red in grassy area's.
    - Lost the ability to see targeting markers in Sand entirely.
    - Made it really hard to see targeting markers in Snow.
    - Made it hard to see targeting markers in water.

    Not Colorblind:

    - Lost the ability to see targeting markers in Sand entirely.
    - Made it really hard to see targeting markers in Snow.
    - Made it hard to see targeting markers in water.

    Excellent Trade-off.

    In other news, i understand a job opening is now going to open up in the adjustment planning for UI changes. I'd like to apply and take over the job of who ever thought up this idea.
    I am partially red/green colorblind, and I can see the new markers much better in water now. I have yet to fight in sand or snow, so I can't speak for those. On another note; I feel that they should have an option for people to switch them back.
    (0)

  10. #50
    Player
    gtasthehunter's Avatar
    Join Date
    Aug 2013
    Posts
    141
    Character
    Crystal Twilight
    World
    Excalibur
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Phe View Post
    1) PS3 limitations

    2) If you zoom out, they tend to appear somehow red again.
    I play on ps3 and see them just fine, and also see them just fine on ps4

    and if anything sometimes parts of the AOE indicators end up going below the ground cause it is uneven or something and you can see it
    (0)
    Last edited by gtasthehunter; 02-27-2014 at 10:56 PM.

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