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  1. #1731
    Player
    Ihm's Avatar
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    Aug 2013
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    155
    Character
    Ihm Kasukabe
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Has it been discovered yet what the flank accuracy requirements are for the different coil turns and ex primals c.c?

    I got my Allagan Spear last night and Maiming Bracelets so I'm trying to push out any damage I can with them so if I can drop some accuracy I'll happily do it.

    Currently working with 472 on 1-4 and 482 (483 due to gear) on 5, but I'm seeing talk of dropping lower now?
    (0)

  2. #1732
    Player
    Dervy's Avatar
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    Aug 2013
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    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    For all coil turns, yes, there is a different accuracy. No, we don't know what they are, other than rough estimate of 458 from the flank on T5. There's no accuracy (well, 341) for Extremes apparently. And drop down lower to 460.
    (0)
    Last edited by Dervy; 02-27-2014 at 01:30 AM.

  3. #1733
    Player
    JetBrooks's Avatar
    Join Date
    Dec 2013
    Posts
    292
    Character
    Jet Brooks
    World
    Malboro
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Ihm View Post
    Has it been discovered yet what the flank accuracy requirements are for the different coil turns and ex primals c.c?

    I got my Allagan Spear last night and Maiming Bracelets so I'm trying to push out any damage I can with them so if I can drop some accuracy I'll happily do it.

    Currently working with 472 on 1-4 and 482 (483 due to gear) on 5, but I'm seeing talk of dropping lower now?
    Pretty sure people have been running mid-460s in T5 with very very very very little likelihood of missing.
    (0)

  4. #1734
    Player
    Ihm's Avatar
    Join Date
    Aug 2013
    Posts
    155
    Character
    Ihm Kasukabe
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Dervy View Post
    For all coil turns, yes, there is a different accuracy. No, we don't know what they are, other than rough estimate of 458 from the flank on T5. There's no accuracy (well, 341) for Extremes apparently. And drop down lower to 460.
    I run with next to no accuracy in Extremes, I think I'm around 341 actually.

    So do Turns 1-4 require less accuracy than Turn 5, if we're aiming for 458/460 range on Turn 5?
    (0)

  5. #1735
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Ihm View Post
    I run with next to no accuracy in Extremes, I think I'm around 341 actually.

    So do Turns 1-4 require less accuracy than Turn 5, if we're aiming for 458/460 range on Turn 5?
    Yup. I just throw my 460 set on and just do work on 1-4. Honestly, all you'll be gaining from having lower and lower Accuracy is more Skill Speed, which could in-turn give you a big TP deficit.
    (0)

  6. #1736
    Player
    Manticzeus's Avatar
    Join Date
    Jan 2014
    Posts
    30
    Character
    Xin Zhou
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by AugustusSB View Post
    Well if IR + BB is up it is the following:

    (HT + IR + ID + B4B + DS + LEG SWEEP + CT + PS + PHLEB + JUMP + TT + VT + LS + FT + HT + TT +VT + LEG SWEEP + FT + PHLEB) and here is where my DS and
    CT have around 6 seconds or so left so i start from the beginning
    Is there a reason you dont use B4B to buff ID too? I usually swap B4B and ID around and still have enough time to get a HT into it at the end usually.
    (0)

  7. #1737
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Dervy View Post
    Yup. I just throw my 460 set on and just do work on 1-4. Honestly, all you'll be gaining from having lower and lower Accuracy is more Skill Speed, which could in-turn give you a big TP deficit.
    Honestly, I can't name a fight before T4 where high SS for a DRG results in serious TP issues. All the Primals have lots of forced down-time and all other fights are just too short.

    Maybe Ultima HM. But then again, Aetheric Boom has just enough forced downtime to get enough TP back :\
    (0)

  8. #1738
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Manticzeus View Post
    Is there a reason you dont use B4B to buff ID too? I usually swap B4B and ID around and still have enough time to get a HT into it at the end usually.
    People do that because there's fights, like ADS or Titan, where players are scared they may mistime avoiding the AOEs, and losing their buffs on the Full Thrust. Another argument is that they find IR still ticking over Life Surged Full Thrust to be a "waste". I still, I don't think any of those arguments warrant a loss in -54 potency on the Impulse Drive.

    Quote Originally Posted by PArcher View Post
    Honestly, I can't name a fight before T4 where high SS for a DRG results in serious TP issues. All the Primals have lots of forced down-time and all other fights are just too short.

    Maybe Ultima HM. But then again, Aetheric Boom has just enough forced downtime to get enough TP back :\
    I've actually nearly ran out of TP on T4 a fair few times, as our SCH uses Selene with those Skill Speed Buffs lol :P But yeah, just do whatever you fancy for EX's tbh.
    (0)
    Last edited by Dervy; 02-27-2014 at 03:01 AM.

  9. #1739
    Player
    AugustusSB's Avatar
    Join Date
    Nov 2013
    Posts
    156
    Character
    Augustus Stormborne
    World
    Lamia
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Dervy View Post
    People do that because there's fights, like ADS or Titan, where players are scared they may mistime avoiding the AOEs, and losing their buffs on the Full Thrust. Another argument is that they find IR still ticking over Life Surged Full Thrust to be a "waste". I still, I don't think any of those arguments warrant a loss in -54 potency on the Impulse Drive.
    aye im on ps3 and graphical lag/network lag affect me very much so; i like to give myself as much of a buffer as i can to ensure important buffs do not fall off at the end of a combo, ie. full thrust. i'll take the -54 potency on ID to ensure B4B is definitely up on LS'ed FT.
    (1)

  10. #1740
    Player
    AugustusSB's Avatar
    Join Date
    Nov 2013
    Posts
    156
    Character
    Augustus Stormborne
    World
    Lamia
    Main Class
    Lancer Lv 50
    Quote Originally Posted by PArcher View Post
    Honestly, I can't name a fight before T4 where high SS for a DRG results in serious TP issues. All the Primals have lots of forced down-time and all other fights are just too short.

    Maybe Ultima HM. But then again, Aetheric Boom has just enough forced downtime to get enough TP back :\
    I've definitely run out of TP on ultima; in fact its a guarantee with my SS =\
    (0)

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