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  1. #101
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    To the people who kick the people watching...if it's one guy, go further without him. He's a tank? Have the other solo it (it's not hard). If he's a healer? Have the other solo heal, again, it's not hard. He a DPS? You have 3 others, you can go on without him. Don't kick the guy just because he's watching a cutscene, let him. The instance is easy enough with just 7 people.
    (2)

  2. #102
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by doctor_jimbob View Post
    They weren't designed to be skipped every time either, otherwise there wouldn't be an option to watch.
    Did I say they were designed to be skipped every time? On the contrary i even pointed out that they were designed to be watched your first time.

    People only have 1 first time. After that, they play to farm tomes and do so skipping cutscenes.

    There will always be a significantly larger group of people who have watched the cutscenes than those who haven't.

    The end.
    (2)

  3. #103
    Player
    MithrasInvictus's Avatar
    Join Date
    Nov 2011
    Posts
    293
    Character
    Mithras Invictus
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I am starting to think that tanks are those who are doing the kicking since I am a tank, and have yet to witness a single person booted for watching cutscenes...
    (0)
    When the world was young, the Sun bestowed upon me his crown; always will I light your darkest hour.

  4. #104
    Player
    Adramelech's Avatar
    Join Date
    Oct 2013
    Location
    Ul'Dah
    Posts
    8
    Character
    Adramelech Reigis
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Vote Kick should be disabled from all story dungeons for this reason, people abuse it. Roulette was put in place to support new players who couldn't get parties to do the story content, it was not put in place for end game content players to take advantage of. The Tome bonus is for supporting the first timers, they should not be forced to ruin their first time experience to suit the needs of end game players grinding it for purely selfish gain.
    (3)

  5. #105
    Player
    Alcyon1's Avatar
    Join Date
    Sep 2013
    Posts
    220
    Character
    Alcyon Eldara
    World
    Moogle
    Main Class
    Archer Lv 50
    Quote Originally Posted by Adramelech View Post
    Vote Kick should be disabled from all story dungeons for this reason
    Hi, I'm afk, good luck !

    Roulette was put in place to support new players who couldn't get parties to do the story content, it was not put in place for end game content players to take advantage of.
    The Tome bonus is for supporting the first timers, they should not be forced to ruin their first time experience to suit the needs of end game players grinding it for purely selfish gain.
    That's why the first time you're clearing it, you get 100 tomes and after that you can get 300. Yeah, to "support" first timers they don't give more tomes for the first time ..... Flawless logic ! Or, perhaps, if they wanted to support first timers, they'd give a bonus to first timers ?

    And about being selfish, as usual some people call the rest of the World "selfish" for not willing to help them for free and at their own pace.
    (0)

  6. #106
    Player
    jyates1007's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    12
    Character
    Justin Yates
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    And how would you do it differently. You need a party to get in the dungeon scoo I dunno an alternative.
    (0)

  7. #107
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Adramelech View Post
    Vote Kick should be disabled from all story dungeons for this reason, people abuse it. Roulette was put in place to support new players who couldn't get parties to do the story content, it was not put in place for end game content players to take advantage of. The Tome bonus is for supporting the first timers, they should not be forced to ruin their first time experience to suit the needs of end game players grinding it for purely selfish gain.
    Disabling Vote Kick is a bad idea entirely. There can always be legitimate grounds for kicking that will just as badly destroy a first timer's experience. Someone can be harassing and trolling the entire instance, people can disconnect and never come back, or go afk for half the instance, etc.

    DR was created as an incentive for players to repeat older content and as a way to increase methods of getting tomes, gil, marks, etc. It helps players get queues more readily in otherwise abandoned content, but it isn't tailored entirely for that purpose and the new players aren't the people who make the rules or get catered to. It's simply a mutually beneficial arrangement, but all entitlements end there.

    Duty Roulette is a gamble. Once in the instance, if the majority of the players have seen the cutscenes and want to skip and press on, that's what will happen. The 1-2 people who want to watch the cutscenes will either chose to watch and lag behind, probably missing out on actual boss fights or skip cutscenes, experience the fights and then watch them in the inn. You can't just roll the dice and then complain when you don't get what you want with any legitimate expectancy.

    This is what friends are for. Get some friends who don't mind running through it with you and watching the cutscenes, or form a PF to meet new players who are in a similar situation (or probably even get some bored/sympathetic vets that will come to help). Do not, however, try to argue entitlement with complete strangers who may have easily queued on DF or DR for a different reason than you.
    (1)

  8. #108
    Player
    Adramelech's Avatar
    Join Date
    Oct 2013
    Location
    Ul'Dah
    Posts
    8
    Character
    Adramelech Reigis
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Alcyon1 View Post
    Hi, I'm afk, good luck !



    That's why the first time you're clearing it, you get 100 tomes and after that you can get 300. Yeah, to "support" first timers they don't give more tomes for the first time ..... Flawless logic ! Or, perhaps, if they wanted to support first timers, they'd give a bonus to first timers ?

    And about being selfish, as usual some people call the rest of the World "selfish" for not willing to help them for free and at their own pace.
    The bonus is to help first timers, it is an incentive so that there are enough people replaying it to fill the parties for the new players so they don't have to wait so long in duty finder to get in. You have experienced it before, they haven't, don't ruin it for the new players because you only get one first time to experience the story.
    (2)

  9. #109
    Player
    kiotsukete's Avatar
    Join Date
    Feb 2014
    Posts
    91
    Character
    Kio Tsukete
    World
    Faerie
    Main Class
    Red Mage Lv 100
    People run main scenario DR for 3 basic reasons:

    1. To get the win for story progression
    2. To watch cutscenes in context
    3. To earn tomes

    For people like me with multiple lv50's who have run main scenario duties literally 100+ times, we're not there for the win and we're certainly not there for the cutscenes. We are only there for the tomes. We are tome raiders. Who cares what SE's "intention" was in creating main scenario DR? What matters is the reality of what players use it for. Players do lots of things that were unintended by developers, so what? If the devs don't like it, they'll do something about it. Otherwise, they'll let the players have their way. FFXI Ninja comes to mind.

    So because SE bribes tome raiders daily with 200 bonus tomes that are only available through DR (not PF, so that is not an efficient option for tome raiders), we are willing to rerun the same content we have run dozens of times before. If we tome raiders carry new players to get the win for story progression along the way, so much the better. But that's really not why we are there. We are certainly not there to waste time we could have spent doing other things in game or IRL twiddling our thumbs while others enjoy themselves in cutscenes that the rest of us have seen dozens of times already, or are perfectly okay with watching later in inn room or YouTube.

    And FYI, all cutscenes in CM combined are about 12 minutes total (not too bad, but still a full 1/3 or 33% of how long a typical speedrun takes) https://www.youtube.com/watch?v=lQ9LbmcxVrY
    but all cutscenes in Praetorium combined are around 35 minutes total (no way in hell I am waiting around for that) https://www.youtube.com/watch?v=9VPLbImc084


    Some say tome raiders should use PF to form speedrun parties. So let's say the tome raiders do that. So who is left to run main scenario DR? Only those who need the win and/or want to watch cutscenes in context. How many people do you suppose that is, in comparison to the rest of the player base? Have fun waiting in queue. Or ask your FC for help, as others have already suggested.

    When a family member or a friend from out of town comes to visit, I'm happy to drive them around sightseeing to places I've seen dozens of times because of the relationship I have with them. But I am not willing to drive a hitchhiker I just met on such a sightseeing tour, and I find it rather presumptuous and rude for someone who has no relationship with me to expect (demand) me to go out of my way for the sake of a stranger.

    Some people want to stop and smell the roses and immerse themselves in the story. That's fine, enjoy the game your way. Other people want to experience much and more that the game has to offer and immerse themselves in a variety of gameplay. "I want to take it slow and enjoy the story" vs "I want to hurry up and enjoy the rest of the game." There is nothing either side can say or do to convince the other that their playstyle is better, because it is simply a matter of preference.

    So what to do when both types of gamers are thrown together in the same main scenario DR? I think fairness dictates that majority should rule. If you're a take it slow and watch cutscenes type and you're in the minority, don't get offended if the rest of the party goes on without you (getting vote kicked is definitely griefing though and uncool). Speed running tome raiders are likely overgeared and don't need you to progress, anyway. But if I'm the only tome raider in the group, then personally I'd rather drop party and do other things in game while eating the 30min debuff so everybody else can enjoy their take it slow run without my complaining. Enjoy your time waiting on a replacement tank, though, and hope he/she isn't a tome raider.

    I'm not going to force anyone to adopt my playstyle, but neither am I going to let anyone else force me to adopt their playstyle.
    (2)
    Last edited by kiotsukete; 03-01-2014 at 04:51 AM.

  10. #110
    Player
    FJerome's Avatar
    Join Date
    Oct 2013
    Posts
    1,014
    Character
    Edhe'li Merwyn
    World
    Leviathan
    Main Class
    Weaver Lv 90
    They need to create a bonus for the level-cap story-content for parties that contain new players, expect instead of rewarding the party exp for speed of completion it should reward them tomes for still having the newbies in the party at the end of the dungeon so people would be somewhat nicer because they'll feel they're being compensated to wait and know that being overly rude to the new guys may lead to them quitting and the party losing that extra bonus.

    It's pretty depressing to have to bribe people to be decent human beings, though.
    (0)

  11. 03-01-2014 12:00 AM

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