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  1. #11
    Player
    AngryNixon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    635
    Character
    Angry Nixon
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Additional question:

    Do these dungeons come with the difficulty setting system from leves? or is it just as is?
    (0)

  2. #12
    Please no difficulty settings! I want it to always be 5 star ^_~
    (6)
    Retired FFXI character: Ranok of Sylph

  3. #13
    Player
    AngryNixon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    635
    Character
    Angry Nixon
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Zahak View Post
    Please no difficulty settings! I want it to always be 5 star ^_~
    That's not really my concern. It's more that if there aren't settings, I worry it'll always be 1 star.
    (1)

  4. #14
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by Keftenk View Post
    I think they learned their lesson from capping shit in CoP.
    Even with the ability to equip gear at any level really in this game, people will still lug around a bazillion different gear sets, which then will induce community wide bitching that they don't have enough inventory space for it all.
    I think the level cap was one of the best features of FFXI. It allowed for a more challenging experience everytime you went to help friend with missions after. The fact that they made the gears adjusting themselves to your level solved the inventory issue but also in FFXIV you can wear gears even if you are not the optimal rank for it. You can argue that the stats were messed up when deleved but that doesn't mean it cannot be fixed/improved for FFXIV.

    Honestly if you don't put level cap then the content will be old a week after, and I am generous, and the level 25-30 dungeon will just be a lolfaceroll fest and really no one will experience it in a challenging way. This game NEEDS cap on mission and dungeons and events like this because it just allows for strategies to be formed and creates a challenge everytime you go. Out-leveling the content to snooze through it is NOT a strategy and should not be rewarded, there is no feel of accomplishement when you go through content that was 1shoted by your level 50 friends.
    (7)

  5. #15
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Perrin_Aybarra View Post
    Honestly if you don't put level cap then the content will be old a week after, and I am generous, and the level 25-30 dungeon will just be a lolfaceroll fest and really no one will experience it in a challenging way.
    Agreed. How many people will actually form a light party of R25-30's to go through Toto-Rak?

    None. It'll be one R50 thaumaturge steamrolling through it for all his friends' R25 alts.
    (6)

  6. #16
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by Eekiki View Post
    Agreed. How many people will actually form a light party of R25-30's to go through Toto-Rak?

    None. It'll be one R50 thaumaturge steamrolling through it for all his friends' R25 alts.
    Exactly, why some do not see that a bad thing I don't understand, it's like everyone just wants easy things and get rewards handed to them with no effort. It's beyond me.
    (1)

  7. #17
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Perrin_Aybarra View Post
    Exactly, why some do not see that a bad thing I don't understand, it's like everyone just wants easy things and get rewards handed to them with no effort. It's beyond me.
    endgame content isnt the only kind of content thats why its not a bad thing

    yes some people will roll through it on their capped characters
    but when doesnt that happen in most MMOs?

    however, the people who want to do this, who dont have capped characters will love it


    the game isnt all about capped endgame people, and if they didnt add this 30 dungeon, youd have the other end of the spectrum yelling that there is no mid game content

  8. #18
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Perrin_Aybarra View Post
    Exactly, why some do not see that a bad thing I don't understand, it's like everyone just wants easy things and get rewards handed to them with no effort. It's beyond me.
    Does it really matter if R50s are steamrolling the R30 Dungeon? I don't see how that is getting rewards handed to them with no effort. R50s have made the effort to get to 50 as it is, is that not enough?
    (1)

  9. #19
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Keftenk View Post
    I think they learned their lesson from capping shit in CoP.
    That's what I fear. A great method to make challenging content for all level ranges down the drain.

    The r30 dungeon will be a joke if no such limitation exists.

    What I'm most interested in knowing is whether it will be randomized and how much if so.
    (1)

  10. #20
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by TheVedis View Post
    endgame content isnt the only kind of content thats why its not a bad thing

    yes some people will roll through it on their capped characters
    but when doesnt that happen in most MMOs?

    however, the people who want to do this, who dont have capped characters will love it


    the game isnt all about capped endgame people, and if they didnt add this 30 dungeon, youd have the other end of the spectrum yelling that there is no mid game content
    whats the point if you can just get your high level buddy to beat it while you afk in the corner though. I mean ideally they wont do it that much because they wont have use for the rewards probably, but judging by the mid level NMs, high level smashing will continue to be the technique of choice, no matter what the reward is,

    might be interesting if it scaled to the highest level player.... that could be a good solution i think
    (1)

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