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  1. #1
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    I don't know if it was mentionned in another post since I just scanned quickly but there is one thing that worries me. The time limit is fine, it has it's good points. What worries me is that there is no talk of level cap. So that means that for the dungeon that requires you to be level 25 to enter there is nothing preventing you from taking 2-3 of your level 50 friends and just hack away your way to the loot. I really wish they would put a level cap (say 30 for the lower dungeon and 50 (of course) for the higher one) because if they don't then,
    1: their low level dungeon will just be outdated after day 1 of release
    2: the game will start to feel like WoW where every low content because outdated quickly with further content, there will be no strategy involved for the lower content because let's face it, no one will voluntarily turn away a higher level that offer his help.
    3: There is no replay value (in terms of challenge and thrills) for the higher level that come and help LS friends.

    I know they removed the caps in FFXI from what I heard, but maybe it's because the game is old now but they need to put them in FFXIV if they want the game to survive.
    (2)

  2. #2
    Player
    Evenstar's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Evenstar Wanderlust
    World
    Phoenix
    Main Class
    Gladiator Lv 60
    ... and then people wonder why SE is not giving out too much details until something is released.

    SE just made a small post about upcoming dungeons and you guys act like it is freaking apocalypse.

    Wait until it is released, play it a few times, make up your opinion and then come and write something about it (positive or negative). All this crying is based on guesses .... not helping anyone.

    Personally I do not care if it is 60 minutens or 120 minutes or 1000 minutes. As long as I can have fun playing it.

    There is so much to fix in this game. The last thing I want them to worry about is about the look of my gear right now. That is not hard to change later, let them fix the basics first.
    (5)

  3. #3
    Player
    _C-a-e-r-i-t-h_'s Avatar
    Join Date
    Jun 2011
    Location
    San d'Oria
    Posts
    346
    Character
    Laura Palmer
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Evenstar View Post
    ... and then people wonder why SE is not giving out too much details until something is released.

    SE just made a small post about upcoming dungeons and you guys act like it is freaking apocalypse.

    Wait until it is released, play it a few times, make up your opinion and then come and write something about it (positive or negative). All this crying is based on guesses .... not helping anyone.

    Personally I do not care if it is 60 minutens or 120 minutes or 1000 minutes. As long as I can have fun playing it.

    There is so much to fix in this game. The last thing I want them to worry about is about the look of my gear right now. That is not hard to change later, let them fix the basics first.
    If S-E was in the habit of giving out more information, there wouldn't be two long threads full of speculation on this subject.

    50% of this entire forum is speculation. The remaining breakdown is 30% criticism, 10% complaining, 7% trolling, 1% vague responses from the mods/devs, and 2% whole milk.
    (1)

  4. #4
    Player
    Seraphita's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    116
    Character
    Seraphita Raziel
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Perrin_Aybarra View Post
    I don't know if it was mentionned in another post since I just scanned quickly but there is one thing that worries me. The time limit is fine, it has it's good points. What worries me is that there is no talk of level cap. So that means that for the dungeon that requires you to be level 25 to enter there is nothing preventing you from taking 2-3 of your level 50 friends and just hack away your way to the loot. I really wish they would put a level cap (say 30 for the lower dungeon and 50 (of course) for the higher one) because if they don't then,
    1: their low level dungeon will just be outdated after day 1 of release
    2: the game will start to feel like WoW where every low content because outdated quickly with further content, there will be no strategy involved for the lower content because let's face it, no one will voluntarily turn away a higher level that offer his help.
    3: There is no replay value (in terms of challenge and thrills) for the higher level that come and help LS friends.

    I know they removed the caps in FFXI from what I heard, but maybe it's because the game is old now but they need to put them in FFXIV if they want the game to survive.
    Agreed they need to cap these dungeons. The capped stuff in FFXI is what made that game difficult. like BCNMs, Pso'Xja, Promyvions, the Riverne sites ect. Adding content you can crush is pointless and a waste of time.
    (4)

  5. #5
    Player
    Perrin_Aybarra's Avatar
    Join Date
    May 2011
    Posts
    925
    Character
    Rand Al'thor
    World
    Excalibur
    Main Class
    Conjurer Lv 38
    Quote Originally Posted by Seraphita View Post
    Agreed they need to cap these dungeons. The capped stuff in FFXI is what made that game difficult. like BCNMs, Pso'Xja, Promyvions, the Riverne sites ect. Adding content you can crush is pointless and a waste of time.
    Exactly my thoughts, and I really hope they come back and tell us what is their stand on this because no cap will just ruin the game even more than it is now. Just make the new content old fast and removes allt he feeling of accomplishment and fun when you can just 1- come back 10 levels later to faceroll through or 2- bring a couple of high level to just sit back and /cheer.
    (1)