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  1. #1
    Player
    Seraphita's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    116
    Character
    Seraphita Raziel
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kailok View Post
    Yeah, but honestly I think this game needs some content for the core players (Don't get me wrong, I'm a semi-casual player). What this game needs right now is something challenging, which I really really hope these dungeons will be.

    I WANT to bitch and moan about these dungeons like I did Nyzul half the time. Why? Because it was challenging, but fun.
    really.... how hard can it be? healers have damn near infinate mana still XD
    untill they adress mana costs per cast or maximum mana pools they pretty much made this game a fly through.
    FF14 is just like Wrath of the Lich King Content in WoW. FACEROLL!
    (heres hoping they change it soon)
    (0)

  2. #2
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Seraphita View Post
    really.... how hard can it be? healers have damn near infinate mana still XD
    untill they adress mana costs per cast or maximum mana pools they pretty much made this game a fly through.
    FF14 is just like Wrath of the Lich King Content in WoW. FACEROLL!
    (heres hoping they change it soon)
    omg a healer can heal a damage dealer omg the horror!!!!!
    (1)


    http://crystalknights.guildwork.com/

  3. #3
    Player
    _C-a-e-r-i-t-h_'s Avatar
    Join Date
    Jun 2011
    Location
    San d'Oria
    Posts
    346
    Character
    Laura Palmer
    World
    Ultros
    Main Class
    Archer Lv 50
    Quote Originally Posted by Richard View Post
    oh my god you have to be trolling. no one can be this retarded.
    I remember when I used to have faith in humanity.

    Quote Originally Posted by Elkwood View Post
    Good this the game isn't being developed for the American gamer then. All the American or Western Gamer wants is Ace Attorney Investigations 2 and Layton vs Ace Attorney to be localized.
    Fixed.

    Quote Originally Posted by Elkwood View Post
    Hell if Most of the Western Gamers had it there way they would start the game off with Max level and beat it in a week.

    This game is developed by the Japanese for the Japanese, if you dont like it then dont play, It is as simple as that.
    So I take it that Korea is in the West now?
    (0)

  4. #4
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Seraphita View Post
    really.... how hard can it be? healers have damn near infinate mana still XD
    untill they adress mana costs per cast or maximum mana pools they pretty much made this game a fly through.
    FF14 is just like Wrath of the Lich King Content in WoW. FACEROLL!
    (heres hoping they change it soon)
    ehhh if you fight tough mobs healers mp can suffer, also the amount of monsters at once. and at least in the old battlesystem, poor strategy can wipe you even with healers, for example impish incantions positioned poorly, or 3 puks using tail chase at the same time. Its not all about healing dps versus moster damage in this game. positioning versus multiple mobs can lead to spike damage, or require a caster two groups that arent easily in range. say if you have to split the mobs so AoE doesnt land at the same time, or go in the wrong directions.

    course people could just try to rock sleep forever like ffxi, we ll have to see how they handle it, and since this is coming at the same time as battle changes, we really have no clue at all how it will all work
    (0)

  5. #5
    Player
    Seraphita's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    116
    Character
    Seraphita Raziel
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Physic View Post
    ehhh if you fight tough mobs healers mp can suffer, also the amount of monsters at once. and at least in the old battlesystem, poor strategy can wipe you even with healers, for example impish incantions positioned poorly, or 3 puks using tail chase at the same time. Its not all about healing dps versus moster damage in this game. positioning versus multiple mobs can lead to spike damage, or require a caster two groups that arent easily in range. say if you have to split the mobs so AoE doesnt land at the same time, or go in the wrong directions.

    course people could just try to rock sleep forever like ffxi, we ll have to see how they handle it, and since this is coming at the same time as battle changes, we really have no clue at all how it will all work
    i see what you mean but the only means of challenges is when a group of mobs AoEs and your group pretty much gets 1 shot lol (which theres nothing you can do about it for the most part unless you CC, but idiots just wake them or something LOL)
    (0)

  6. #6
    Player
    Shika's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    298
    Character
    Ellana Trevelyan
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Seraphita View Post
    really.... how hard can it be? healers have damn near infinate mana still XD
    untill they adress mana costs per cast or maximum mana pools they pretty much made this game a fly through.
    FF14 is just like Wrath of the Lich King Content in WoW. FACEROLL!
    (heres hoping they change it soon)
    /sigh... I'm sorry but I've seen quite a few of your posts on the forum now and all of them have made me roll my eyes. Mana regeneration may be faster now for mages, but in a tough fight where for example you have the difficulty up maybe slightly too high, and your tank is keeping hate on two or three mobs, and the thing does annoying AoE damage spells/abilities and as a mage you are trying to heal, rebuff, sleep/crowd control etc and the fight drags on.... then yes mp can get pushed to the limit. If dungeons are like that, then "how hard can it be?"- with a single healer it could be quite a challenge depending on the situation.
    (2)

  7. #7
    Player
    Seraphita's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    116
    Character
    Seraphita Raziel
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Shika View Post
    /sigh... I'm sorry but I've seen quite a few of your posts on the forum now and all of them have made me roll my eyes. Mana regeneration may be faster now for mages, but in a tough fight where for example you have the difficulty up maybe slightly too high, and your tank is keeping hate on two or three mobs, and the thing does annoying AoE damage spells/abilities and as a mage you are trying to heal, rebuff, sleep/crowd control etc and the fight drags on.... then yes mp can get pushed to the limit. If dungeons are like that, then "how hard can it be?"- with a single healer it could be quite a challenge depending on the situation.
    If you suck, Yes. If you have any amount of skill, no. I heal the highest level NMs in the game at level 30. Point and Case. You can also regenerate mana in battle by disengaging after healing. So yes if you are an idiot, it might be challenging.
    (0)

  8. #8
    Player
    Shika's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    298
    Character
    Ellana Trevelyan
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Seraphita View Post
    If you suck, Yes. If you have any amount of skill, no. I heal the highest level NMs in the game at level 30. Point and Case. You can also regenerate mana in battle by disengaging after healing. So yes if you are an idiot, it might be challenging.
    That's fine you can resort to acting like a school child and calling people idiots for finding certain situations challenging, that's fine ^^ *Rolls eyes again* lol.

    My point is that I have not run out of MP in a fight, no, so have not had to put my weapon away- I am talking about actually doing the work and keeping your eye on the ball to keep everything ticking is those situations that are maybe a little more "hairy" than usual. It is not difficult if you have skill I agree, I was simply saying if dungeons are like those situations then actually they could present a challenge.

    If you do not find a situation challenging where for example three Dogs are hitting your tank, you only have a party with three other members (aside from yourself), the mobs are too high a level and keep regening so the fight goes on for quite a while - before turning it down obviously- you are the only healer, you are having to keep regen and cure ticking, rebuffing during the fight, possibly crowd control etc etc and you can't slip up or you all die.... I find that a challenge sometimes

    Bah, I'm feeding the trolls.... but meh.
    (2)

  9. #9
    Player
    Seraphita's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    116
    Character
    Seraphita Raziel
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Shika View Post
    That's fine you can resort to acting like a school child and calling people idiots for finding certain situations challenging, that's fine ^^ *Rolls eyes again* lol.

    My point is that I have not run out of MP in a fight, no, so have not had to put my weapon away- I am talking about actually doing the work and keeping your eye on the ball to keep everything ticking is those situations that are maybe a little more "hairy" than usual. It is not difficult if you have skill I agree, I was simply saying if dungeons are like those situations then actually they could present a challenge.

    If you do not find a situation challenging where for example three Dogs are hitting your tank, you only have a party with three other members (aside from yourself), the mobs are too high a level and keep regening so the fight goes on for quite a while - before turning it down obviously- you are the only healer, you are having to keep regen and cure ticking, rebuffing during the fight, possibly crowd control etc etc and you can't slip up or you all die.... I find that a challenge sometimes

    Bah, I'm feeding the trolls.... but meh.
    So if you face no adversity of running out of mana whats to stop you from just spamming heals over and over again? i dont see the challenge in that at all, because its nearly impossible to die if you do unless you are fighting mobs that are clearly far too higher to be fighting in the first place which would only make you stupid to begin with. Now if they would at least fix the Enmity generation system in the game healers would at least face the challenge of threat control so they do not die. but that in itself is not dangerous because the caster classes can pretty much tank if they spam heal enough. We need a general overhaul of all stats and stat priorites and the returns we get from each.
    (0)

  10. #10
    Player
    Shika's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    298
    Character
    Ellana Trevelyan
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Seraphita View Post
    So if you face no adversity of running out of mana whats to stop you from just spamming heals over and over again? i dont see the challenge in that at all, because its nearly impossible to die if you do unless you are fighting mobs that are clearly far too higher to be fighting in the first place which would only make you stupid to begin with. Now if they would at least fix the Enmity generation system in the game healers would at least face the challenge of threat control so they do not die. but that in itself is not dangerous because the caster classes can pretty much tank if they spam heal enough. We need a general overhaul of all stats and stat priorites and the returns we get from each.
    That is not what I put at all.

    I said tricky situations where you may run out of mp and you are having to do lots of things at once and juggle a lot of balls is a challenge, ergo I would like dungeons to be challenging and present situations like this. I was simply giving an example of what type of challenge - i.e. relating it to a leve where the difficulty may be set too high. It is not just about spam healing, there are many other things a mage can and will do during a fight; which having played a mage yourself you will know this.

    What is wrong with wanting some form of challenge?
    (0)

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