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  1. #91
    Player
    Petori's Avatar
    Join Date
    Mar 2011
    Posts
    409
    Character
    Livi Fi
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Richard View Post
    There will be new mobs added with this patch, that can be 100% expected.
    100%? Don't be too sure or you might be disappointed.
    (0)

  2. #92
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Seraphita View Post
    Thanks for making my point, not only that it is like MMM, but it is also a rip off of every other timed dungeon in FFXI. Way to go Richard! /applaud
    uh both timed and untimed dungeons have been games for like 20 years, neither is new. MMM wasnt new when it was made, neither is anything that is untimed.
    (1)

  3. #93
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by Seraphita View Post
    Thanks for making my point, not only that it is like MMM, but it is also a rip off of every other timed dungeon in FFXI. Way to go Richard! /applaud
    oh my god you have to be trolling. no one can be this retarded.
    (0)

  4. #94
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Petori View Post
    100%? Don't be too sure or you might be disappointed.
    yeah, honestly it is unlikley they will have any/many new mobs other than possibly a boss, even that is just a possibility. Looking at the dungeon pics, they were both in the game since release, and the youtube wall running person went to them from the same place. Also i ve seen the thaum weapon on NPCs already, so they are mostly using existing resources, that were already developed on release, i doubt they will go to far and add a lot of new monsters.
    (2)

  5. #95
    Player
    Sol_Aureus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    320
    Character
    Sol Rynn
    World
    Midgardsormr
    Main Class
    Arcanist Lv 90
    I'm not as concerned with the 60 minute time limit as I am with the reentry cooldown timer. I REALLY REALLY HOPE that they impose at the very least a 24 hour reentry cooldown timer on these.

    Since this will probably be the only substantial new content, players are going to be doing these a LOT (assuming that the drops are worthwhile, which I assume they will be, because at the moment making a new item worthwhile isn't hard.) The last thing we need is a short reentry cooldown timer (or no reentry cooldown timer) because then players will just get groups together and spam these dungeons over and over and over and they'll get very boring and monotonous VERY quickly.

    If the reentry cooldown timer is at least 24 hours, it'll at least slow the process of it becoming boring and monotonous, which will keep the playerbase distracted longer, giving them more time before the majority of the playerbase becomes restless again.
    (0)

  6. #96
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Richard View Post
    oh my god you have to be trolling. no one can be this retarded.
    You're all retarded for arguing over something that none of you know anything about yet. just saying...

    The only things we really know so far
    - there are two dungeons, one for r25-30 the other for 45-50
    - we know where the entrances are
    - there are pre-requisite quests to get into these dungeons
    - there is a 60 min timer for completing the raids
    - you can get gear from the dungeons
    - we know what 3 pieces of that gear looks like but not the stats


    everything else is speculation. can you all shut up about what you don't know already?
    (8)
    Last edited by Molly_Millions; 06-20-2011 at 11:08 PM.

  7. #97
    Player
    Haziel's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    58
    Character
    Haziel Wishmaster
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 90
    Do you forget, perhaps, Salvage, Nyzul? They were all of 60 minutes .... Even Abyssea started from a base of 60 minutes, then if you found the various items you could have a bonus time limit ... Maybe here too there is something like ... as usual you always judge without knowing, give just some time to this patch, don't start to say silly things about it...is not even out yet!
    (2)
    Legacy, since day 1

  8. #98
    Player
    Elkwood's Avatar
    Join Date
    Mar 2011
    Posts
    591
    Character
    Elkwood Davidson
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Misha View Post
    If that was the case FF14 wouldn't be sailing the fail boat still....or even to begin with... Love how people fail to realize that this is a series entry FF... they're not goin all out like they should to fix their mistake, nor looking at what works...stubborn devs just like the current stubborn populace which still plays... So many things in 11 even took over 5 years to add... basic mmo stuff... yes Yoshida is an improvement cause he's more open minded but he's still tied down by his own restrictions... You know its a sad generation when even american gaming/devs passes that of japanese... only hurting themselves though... well themselves and alot of the insecure folks here LoL
    Good this the game isn't being developed for the American gamer then. All the American or Western Gamer wants is items and levels handed to them on a silver platter. Hell if Most of the Western Gamers had it there way they would start the game off with Max level and beat it in a week.

    This game is developed by the Japanese for the Japanese, if you dont like it then dont play, It is as simple as that.
    (0)

  9. #99
    Player
    Seraphita's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    116
    Character
    Seraphita Raziel
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Richard View Post
    oh my god you have to be trolling. no one can be this retarded.
    Please tell me oh godly knowledge base of everything that is SE's non-released information guide.... What is so original about these new dungeons that makes me so retarded?
    (0)

  10. #100
    Player
    Petori's Avatar
    Join Date
    Mar 2011
    Posts
    409
    Character
    Livi Fi
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Elkwood View Post
    This game is developed by the Japanese for the Japanese
    lol @bolded part.
    (0)

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