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Thread: Lancer Tips

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  1. #1
    Player
    Sisqi's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
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    35
    Character
    Sisqi Zisqi
    World
    Malboro
    Main Class
    Gladiator Lv 41
    Is Impulse Drive pretty useless until level 38 then (when it becomes part of a combo)? It seems True Thrust/Vorpal Thrust/Full Thrust combo will always yield a higher damage, so then only positional attack I need to worry about is Heavy Shot every 10s.
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  2. #2
    Player
    MrDiezel's Avatar
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    Dec 2013
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    194
    Character
    Diezel Lon'dik
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Sisqi View Post
    Is Impulse Drive pretty useless until level 38 then (when it becomes part of a combo)? It seems True Thrust/Vorpal Thrust/Full Thrust combo will always yield a higher damage, so then only positional attack I need to worry about is Heavy Shot every 10s.
    I believed this to be true until I hit lvl 30

    From lvl 30-37, you will want this rotation: Heavy thrust - Phlebotomize - True Thrust - Vorpal Thrust - Full Thrust - Impulse Drive.

    This is a rotation that will run through your entire Heavy Thrust damage buff (not extended). You'll get a stronger DoT, and the reason you'll want to end with Impulse Drive is because it is your Single Strongest skill at this time. After ID, you will have to restart the rotation with Heavy Thrust. If you were to change out ID with True Thrust in hopes of starting the combo again, Heavy Thrust is going to reset your combo progress.

    So, if you want to play your DRG to full potential (dmg buff always up, DoT always up) this should at least be your opening rotation
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    Last edited by MrDiezel; 02-26-2014 at 03:29 PM.

  3. #3
    Player
    Sisqi's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    35
    Character
    Sisqi Zisqi
    World
    Malboro
    Main Class
    Gladiator Lv 41
    Quote Originally Posted by MrDiezel View Post
    I believed this to be true until I hit lvl 30

    From lvl 30-37, you will want this rotation: Heavy thrust - Phlebotomize - True Thrust - Vorpal Thrust - Full Thrust - Impulse Drive.

    This is a rotation that will run through your entire Heavy Thrust damage buff (not extended). You'll get a stronger DoT, and the reason you'll want to end with Impulse Drive is because it is your Single Strongest skill at this time. After ID, you will have to restart the rotation with Heavy Thrust. If you were to change out ID with True Thrust in hopes of starting the combo again, Heavy Thrust is going to reset your combo progress.

    So, if you want to play your DRG to full potential (dmg buff always up, DoT always up) this should at least be your opening rotation
    Ahh, I understand. I was thinking about it more last night as well, and it seems ID might also be useful to pair with Life Surge, as it is the strongest non-combo attack I've got right now.
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