Quote Originally Posted by Betelgeuzah View Post
Time limits allow for the best kind of content to be created.

You should not punish failure. You should award success.

With a time limit, every group can accomplish something. Good groups can accomplish more. As it should be.

Nyzul isle, Salvage anyone? Bad group can clear 5 floors. Great group can clear 15. Bad group can kill one NM or mega boss. Good group can kill everything.

Every group accomplishes something. Efficiency is awarded.
You are comparing FFXI Endgame to FFXIV mid game content. Even the rank 45 dungeon, while it might be endgameish now, it will not be an endgame dungeon when PS3 version is released and there is actually a decent population playing this game. How is anyone supposed to take in the scenery of a dungeon and enjoy all the intricacies with a 60 minute time limit.