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  1. #11
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Regardless of me being right on the exact numbers for the healer DPS, the fact remains many people I played with were giving praise to the ability of white mages and scholars to do damage during dungeon runs. This sentiment continued all the way up till end game.

    I'm also well aware of "what kind of game" FFXIV is. I'm genuinely confused by why you would suggest that I didn't, considering I just stated I played similar MMORPGs for close to ten years, and if you look at my profile I've clearly been at end game for a significant amount of time.

    Thirdly, I did not say they run with their tank stances constantly on. I said "Tanks on the other hand have markedly lower damage when in group because... " I was referring to when they are playing as a group. I assumed that the reader would recognize I'm talking about dungeons and other encounters where groups are necessary, and not merely grouping up for daily quests to get them done faster.

    Lastly, I can see that you are very passionate about your current view points on the game, but you have clearly misread and misunderstood the context of my post. Nothing in my post was a rant or attack on the system. I was merely stating my perspective on the current state of affairs on the holy trinity in general and the fact that I don't believe there is any satisfying solution to the DPS problem without switching to a different system. The faster you down an encounter, the sooner you get the reward, so choosing roles that maximize damage output rewards the players the most. That is by no means the only reason people will play a certain class, but rather it is a reasonable explanation for why the ratio of DPS to tanks to healers is so much more heavy towards the DPS side of things.
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    Last edited by Fendred; 02-23-2014 at 04:31 AM.