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  1. #21
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Blissa View Post
    Its not just because, its about immersion. How can you be immersed in a game when the next zone line is less then 2 minutes away? As someone said above this game is nothing but instances. When you get right down to it its mostly 4 or 8 player co~op.
    To be completely fair, "for immersion" is a terrible reason to make a large zone that is basically just a large zone. There needs to be stuff to do in that large zone. Even EverQuest with its massive empty wastelands had something to do in them (I.E. make sure your butt isn't out in the middle of nowhere when the sun goes down. Baddies come out.) If they made a large zone, with large raid bosses that just wander around, treasure chests hidden, fishing spots, precious minerals, all that jazz that will get people to actually go there, then that is great. A large empty nothing that exists purely for eye candy is a waste of developer talent.

    EDIT: And you are right, I did not play FFXI. If they had things to do, then great. That means the zones were not large just for the sake of being large. They were large to stuff a bunch of stuff in them.
    (0)

  2. #22
    Player
    Wilan's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    394
    Character
    Wilan Serulia
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Blissa View Post
    As someone said above this game is nothing but instances. When you get right down to it its mostly 4 or 8 player co~op.
    It's like that if you play the game that way. If you only care about instanced content, you might at well just stay in revenant toll. I go around gathering, doing quests, doing dailies, opening maps with my FC, and most importantly I WALK from zone to zone, because I don't want to throw away my money in that gil sink called teleport and because I love the game's world. I limit instance content as much as I can lol.
    (3)

  3. #23
    Player
    Blissa's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Blissa Whitewolf
    World
    Leviathan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by PArcher View Post
    How many of you actually walk/use your mounts to travel from place to place?

    If you don't do it now, why should they make bigger zones for people to just ignore?
    See you don't get it, its not about bigger zones for running on your choco. In FFXI you could farm in almost every zone and almost every zone had a NM where you could get rare loot. In FFXI every zone had a reason for being there unlike FFXIV, where most zones are only good for fates.
    (2)

  4. #24
    Player
    Blackcanary's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lermosa
    Posts
    869
    Character
    Rogue Fuki
    World
    Shiva
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Elvin View Post
    ____PS3____
    IF thats you saying its cause of the PS3 thats ball crap there. FF XI was on the PS2 and the maps where very big.
    (5)

  5. #25
    Player Mogi's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    682
    Character
    Aria Tsuki
    World
    Coeurl
    Main Class
    Archer Lv 70
    Quote Originally Posted by Blissa View Post
    I guess you never played FFXI then, there was plenty of things to do in every zone. They could do the same thing here.
    There was? i recall running a lot and there being nothing around maybe a big sheep or the ninja turtle looking monsters or the fact monsters chase you for far to long but yea the world was big sure but there was nothing to look at a few hills no one around jeez that was fun
    (0)

  6. #26
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Blissa View Post
    See you don't get it, its not about bigger zones for running on your choco. In FFXI you could farm in almost every zone and almost every zone had a NM where you could get rare loot. In FFXI every zone had a reason for being there unlike FFXIV, where most zones are only good for fates.
    No, I don't think you do...

    I go from zone to zone daily, doing maps, gathering, just taking in the scenery; sometimes I go run Fates or hunt down friends doing something in the zone.

    Just because you don't feel like doing any of the things available doesn't mean there isn't anything to do.


    And again, if you aren't doing anything now, even if its just using your chocobo to travel...why bother expanding?
    (3)

  7. #27
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by zaviermhigo View Post
    I feel like this isn't just a XIV problem its a game problem. They upgraded graphics, and focused on the character, so the world's are tiny. I'd like some bigger zones, with open world, end game content in them, something that isn't "instance after instance" so I can actually run through and appreciate it.
    Except they didn't upgrade the graphics - quite the opposite. The graphics were actually downgraded. But they upped the contrast/brightness to make them seem to 'pop' more. 1.0 graphics were gorgeous on medium to high settings. 2.0 on medium to high looks like....a mid-range PS3 game, for obvious reasons. Good, but nowhere near as nice as you could make 1.0 with some tweaking.

    As far as the zones go....I've beaten that horse so many times now, all that's left is glue. But yes, they're stupidly small.

    Note: 1.0 had plenty of problems, there's no denying that. But for graphics and zone sizes, it easily beats ARR.
    (3)

  8. #28
    Player
    Blissa's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Blissa Whitewolf
    World
    Leviathan
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Wilan View Post
    It's like that if you play the game that way. If you only care about instanced content, you might at well just stay in revenant toll. I go around gathering, doing quests, doing dailies, opening maps with my FC, and most importantly I WALK from zone to zone, because I don't want to throw away my money in that gil sink called teleport and because I love the game's world. I limit instance content as much as I can lol.
    I do tons of walking and I do tons of gathering myself. IF I am in a hurry I will use the teleport.
    (3)

  9. #29
    Player
    Elvin's Avatar
    Join Date
    Aug 2013
    Posts
    320
    Character
    Elvin Rath
    World
    Moogle
    Main Class
    Alchemist Lv 51
    Quote Originally Posted by Mogi View Post
    ...
    I'm not sure if I undertand what you are saying.

    Anyway, it's not about if it's good or if it's bad. The thing is that PS3 can't handle bigger areas with the graphics that FF XIV have.

    So... Or they keep the game with small areas (this is what will happend) or drop ps3 support (Probably won't happend) or make a full graphic overhaul to make the game look much worse on ps3. This option woud be very very weird.


    So... No, it won't happend, and the pS3 is the reason. Is that ok or they shoud have launch the game only for high end PCs and PS4? That's another question, and it's mainly a economic one, and I don't know. I know that to me bigger areas and more open world content woud be great, but I'm only 1 user, SE have to try to get as manny as they can't.

    But even if the launch of the game on ps3 was a good decision there's no point in denny that it's also a barrier on the development.
    (0)

  10. #30
    Player Rex's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,126
    Character
    Rex Xylon
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Xavos View Post
    Quote Originally Posted by Blissa View Post
    That's right the PS2 didn't have any problem running the huge zones in FFXI. Why does the PS3 have problems?
    Graphics are a lot better in FFXIV..
    Lmao, it's relative to the system's power though...

    Quote Originally Posted by Mogi View Post
    Quote Originally Posted by Ferocious View Post
    Console versions are the barrier, especially PS3. I really hope they just cut support for PS3 after first expansion or so. They can bring their characters to PS4/PC, so it's not like they are losing any progress and people are hopping on PS4 bandwagon anyway. The moment they drop PS3, you could expect larger zones and less load times in between everything. I expect this game to have a 10 year lifespan, so if I see support for PS3 lasting more than 5 years, that would be /wrists. People won't even have PS3 hooked up in 5 years, so please...

    Why don't you give all the PS3 players the cash to get a good PC or PS4? if you can't then hush now

    Yeah...they'll definitely just cut support for ps3 after the first expansion Ferocious...
    (1)

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