To have larger zones, there has to be enough stuff in them to make them actually matter. I hear a lot of people saying they want more hidden pathways and the like and that's all fine. One can't just have large for the sake of being large. Hellfire Peninsula comes to my mind, as a zone that was made to be bigger than any zone from vanilla wow, and it was mostly empty. Like literally empty, as if it's only true purpose was to have a large open space for flying mounts to fly through (like most of Outland was).
Would I love to see a large open map? Yes. But there has to be enough things to put in it to make it matter. Otherwise it's a large empty field that exists just so one group can say "It's so big and awesome!" while another group says "I have to run all the way across barren nothing to reach nothing?".
I just don't get why even bother adding the world in the first place if all people are going to do is sit in one spot and queue for everything, rinse and repeat.
Why don't you give all the PS3 players the cash to get a good PC or PS4? if you can't then hush nowConsole versions are the barrier, especially PS3. I really hope they just cut support for PS3 after first expansion or so. They can bring their characters to PS4/PC, so it's not like they are losing any progress and people are hopping on PS4 bandwagon anyway. The moment they drop PS3, you could expect larger zones and less load times in between everything. I expect this game to have a 10 year lifespan, so if I see support for PS3 lasting more than 5 years, that would be /wrists. People won't even have PS3 hooked up in 5 years, so please...
Terrible logic. FFXI graphics and PS2 tech were fairly on par because PS2 was still pretty fresh when FFXI released. FFXIV came out for PS3 on end of its lifespan when its technology is ancient. This console generation also lasted longer than last one, which makes the matters worse. FFXI was to PS2 what FFXIV will be to PS4.
Its not just because, its about immersion. How can you be immersed in a game when the next zone line is less then 2 minutes away? As someone said above this game is nothing but instances. When you get right down to it its mostly 4 or 8 player co~op.I
You guys ask for bigger worlds, when you can't be bothered to walk with your chocobo even if the world now is relatively small. People take teleports to skil a 4 minutes walk. I've seen somebody teleport from Wineport to Bronze Lake to reach a spot near the wineport zone, clearly showing they had no idea of the game map. Yet, apparently we need even bigger maps.
Ok. Because **** logic.
How many of you actually walk/use your mounts to travel from place to place?
If you don't do it now, why should they make bigger zones for people to just ignore?
I guess you never played FFXI then, there was plenty of things to do in every zone. They could do the same thing here.To have larger zones, there has to be enough stuff in them to make them actually matter. I hear a lot of people saying they want more hidden pathways and the like and that's all fine. One can't just have large for the sake of being large. Hellfire Peninsula comes to my mind, as a zone that was made to be bigger than any zone from vanilla wow, and it was mostly empty. Like literally empty, as if it's only true purpose was to have a large open space for flying mounts to fly through (like most of Outland was).
Would I love to see a large open map? Yes. But there has to be enough things to put in it to make it matter. Otherwise it's a large empty field that exists just so one group can say "It's so big and awesome!" while another group says "I have to run all the way across barren nothing to reach nothing?".
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