I completely agree that AOE toggle needs to go. In the current situation, mana is never really an issue during fights. It makes absolutely no sense that Sac 2 AOE hits for relatively the same amount as Sac 2 single target, and for the same amount of mana. Secondly, where are all of my beloved AGA spells that I have grown to love in Final Fantasy games. While playing a healing class, one should have to make desicions about what abilities to use on who/what/when/where/why/and how. It adds a level of difficulty that is currently lacking when it comes to healing in this game. Currently, as a Thaumaturge, one could be standing far back from their group, have one hand on their Sac 2 macro and the other hand on a chicken sammie and noone would ever know the difference. Just my thought.