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  1. #1
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by GreyJorildyn View Post
    Mobs disappearing if pulled from their territories isn't a very good fix. Mobs should simply regain full HP when they return to territory.
    So you can mpk people? Not very smart considering FF11 lineage.
    (0)

  2. #2
    Player
    GreyJorildyn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    500
    Character
    Grey Jorildyn
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by kukurumei View Post
    So you can mpk people? Not very smart considering FF11 lineage.
    Mpk how exactly? A mob should not aggro until it is back in its territory. If someone is there when the mob goes back to its home point, it could very well be a coincidence.

    How many more ignorant comments are going to be tolerated on these boards before people understand that there are more mmos out there than ones with "Final Fantasy" in the title. I have never played one (other than XI) where a mob disappeared when pulled from its spawn and then reappeared somewhere in its territory. That was a sloppy fix imo and was a poor excuse for not implementing speed pathing (which does exist in XIV).

    My point is there is more than one way to do it. It cannot always be "let's do it like XI did it because it "worked" there". Check out how other games do it and discover what's a good idea and what's a bad idea through knowledge and experience.
    (1)
    Last edited by GreyJorildyn; 06-25-2011 at 04:51 PM.
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  3. #3
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    112
    Quote Originally Posted by GreyJorildyn View Post

    My point is there is more than one way to do it. It cannot always be "let's do it like XI did it because it "worked" there". Check out how other games do it and discover what's a good idea and what's a bad idea through knowledge and experience.
    Yeah. There are several ways to fix this. Many people believe FFXI got it right and we often reference it because are community is made up of several FFXI players. It doesn't have to be like FFXI, but it does need to be fixed and work properly.
    (0)