Quote Originally Posted by Wynn View Post
I could be wrong, but I think what was inferred there in the battle blueprint post was that they are trying to find a way for the game to remember what you had set on your bar as a certain class. That way, when you switch back, you will have the skills you had previously slotted while on that class instead of having to remap them.
Well here is the quote I was referring to:

We will also make a number of changes as part of our reexamination of how actions are equipped and the character requirements for doing so. First, actions learned by each class will be set to the action bar by default when playing as that class. Also, we will be making some actions settable on any class, while other "class-defining" actions obtained at higher ranks will be usable only by that class.
I don't know what to make of it, like I said CON R50 has 60+ spells and skills atm it can't equip all of those by default.