


If this is actually how you're playing the game, it's a problem with the player, not the combat system.Pressing 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111
is only fun for the first 30 minutes or so, but leves and grind parties usually last 2.5-6 hours and nobody says anything because if they do, people will die. Think about driving for 2.5-6hours at a time every day or two with 8 people in your car and nobody ever says a word. Is it fun? Can you stop yourself from falling asleep? Don't you feel like you're being smothered and suffocated slowly that you just want to scream? So yeah, auto attack so people can chat is not a stupid idea because it lightens out the mood and makes the grind a little more fun.
No, thats not how I play, I play with a controller, so I don't press 1. But anyways, the point is, which you missed, it is very boring to go 2.5-6 hours every day with 8 people without saying a word, it makes the day to day grind much worse. Like you want to snap any minute now and start punching babies rage.



DoTs, debuffs, attack spells. Far more effective than mage weapon spam. The only time attack spam is useful is against lower level enemies.
However, even if it WERE more effective, why would you do it? All the effectiveness in the world is useless if it bores you to death.


Attack spells? I'm sorry, you haven't actually fought anything yet. Let me lay this out for you: Cast Fire 2=deal around 50 dmg. Use Spirit dart=deal around 50-55dmg. You can use 3 spirit darts in the time it takes to cast 1 fire2. Unless in a BR, attack spells are useless. Ancient Magic is ALWAYS useless. DoTs are nice, yes, but only on NMs and when you have 3 mages in a NM party, you don't need to continuously cast DoTs so the 1111111spam will still happen. Debuffs? HA! The only useful debuff is paralyze and that's a THM spell. If you have a thm in the party, the CON will still be 1111111111111111.DoTs, debuffs, attack spells. Far more effective than mage weapon spam. The only time attack spam is useful is against lower level enemies.
However, even if it WERE more effective, why would you do it? All the effectiveness in the world is useless if it bores you to death.
Healer strike is ridiculously foolish and accomplishes nothing



My Fire2 ranges from 235-335 depending on the enemy I'm fighting, slightly more once I have the enemy debuffed. My standard attack does about 40-60 damage, so there's very little to be compared there, all before you account for triple/quadruple stacked DoTs on the enemy. Individual ticks for those all do damage roughly equivalent to the mage standard attack.Attack spells? I'm sorry, you haven't actually fought anything yet. Let me lay this out for you: Cast Fire 2=deal around 50 dmg. Use Spirit dart=deal around 50-55dmg. You can use 3 spirit darts in the time it takes to cast 1 fire2. Unless in a BR, attack spells are useless. Ancient Magic is ALWAYS useless. DoTs are nice, yes, but only on NMs and when you have 3 mages in a NM party, you don't need to continuously cast DoTs so the 1111111spam will still happen. Debuffs? HA! The only useful debuff is paralyze and that's a THM spell. If you have a thm in the party, the CON will still be 1111111111111111.
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