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  1. #1
    Player
    Atma's Avatar
    Join Date
    Jun 2011
    Posts
    163
    Character
    Shiari Eventide
    World
    Excalibur
    Main Class
    Samurai Lv 100
    I can agree with you that some "hardcore" content would be ok at this point. If nothing else it'd at least give people something to do. But comments like:

    Quote Originally Posted by Original Poster
    Please remove the cap of experience so people who want harder fights atleast get reward for it

    Please make NM with long spawn time also
    These are the sort of comments that must be crushed, with no mercy. While the first may seem, "hey... that's a good idea though...", there are so many reasons why it is a horrible and exploitable idea.

    My objection is not to hardcore content in terms of difficulty, challenge, or necessarily time it takes to progress through said content (as long as it is at max level). My objection comes in when people advocate stupid crap like "make it take longer to level", or "people can teleport too much".. these are the things that drive me crazy.
    (0)

  2. #2
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Atma View Post
    I can agree with you that some "hardcore" content would be ok at this point. If nothing else it'd at least give people something to do. But comments like:



    These are the sort of comments that must be crushed, with no mercy. While the first may seem, "hey... that's a good idea though...", there are so many reasons why it is a horrible and exploitable idea.

    My objection is not to hardcore content in terms of difficulty, challenge, or necessarily time it takes to progress through said content (as long as it is at max level). My objection comes in when people advocate stupid crap like "make it take longer to level", or "people can teleport too much".. these are the things that drive me crazy.
    I agree that hardcore content shouldnt be a long respawn in NM's but i would definitely go with harder content, you dont want an easy NM or easy dungeon that you can finish it at the first time, on NM's i would like it to be really difficult and not stay put in one spot fight but something more dynamic and tactical, like phases or some particular skill from the NM that you have to move around at certain points to avoid damage (not WoW clone, plz), and for dungeons i would like something progressive really hard to finish, quest involvement, with some riddles, hard fights, a need for tactics everytime not a run and kill whatever gets in your way easily, with unlockable areas, idk.

    Thats what i would call a good hardcore/casual content something that would keep everyone with some sort of goal, if you make content that casuals players can finish easily it wouldnt even hold casual players to stay in the game.

    One thing that i would like really and might be too late seeing last patch is that they stop giving gear from NM's and dungeons, they could give materials to make weapons and armor so the crafters would have something to do too.

    thats my op.
    (1)