The toxicity won't change till end game mechanics changes. Unforgiving mechanics + repetition = bad.
The toxicity won't change till end game mechanics changes. Unforgiving mechanics + repetition = bad.


This could be one of those bots used to run dungeons over and over. Unless they were actively talkingI try and help where I can but it's gotten to the point I don't know if someone's just ignorant or if they're trolling. Case in point: DR'd a Dezamel with this SMN. She was 46, only used Topaz Carby, would run into AOEs, wouldn't stand in crystal veil during Ahriman, attached batraal when he was invulnerable, wouldn't debuff or use anything but ruin, wouldn't start fighting until 1-2 minutes into the fight. I got so fed up with her not listening I stopped healing her.


I also had a SMN that used titan-egi, and only used ruin and blizzard 2. It was certainly not a bot since they were actually talking so I just concluded they were trolling and didn't bite.

I spend a lot of my time in low level duties lately leveling off jobs and I'm doing what I can to assist others in their jobs if they are open to it. I've made quit a difference especially for tanks.
So far, I've experienced selfish assholes, conscientious do-gooders, kind strangers, and all manner of different playing styles. I've already had at least two tanks who were borderline impossible to play with, and a half-dozen who were just fine. I've been a jerk my own fair share of times, too, no matter how many times I've sat and waited for my GCD so that I can res some random player.
The important thing about this game, and any other MMO, isn't that "there are all kinds of people". It's that human beings are human. They're not consistent, they're not predictable, and yes, they're all a little different. You don't just need to be good at the game to play well, or have a few friends around. You need to have some social skills. And patience. And empathy.


So what makes a bad player, just cause they don't listen maybe or they are trolling though I dont think that means in the way people use it. What im saying is people for the most im sure aren't trying to be bad and just dont know mechanics of some fights or what you need to do. I myself was ripped on the other day cause I didn't have my relic weapon and no i90 gear while running amdapor keep. Apparently if your level 50 i90 gear is required. º.º
Some players expect everyone to be perfect if you will and get all ticked when they don't play to their level of expectations.


In my book a bad player is one who is ignorant to their mistakes and advice given if they are doing things in a very subpar manner. Like in the example WillowRosenburg gave, it was a summoner who was using Topaz Carby in DD which means they haven't been doing their summoner quests (L44 dungeon and haven't done past the level 30 quest) or were still an arcanist, and on top of that they're using their TANK pet over their DPS pet. The player was only using Ruin, no DoTs, would start fights late and would get hit by a vast majority attacks, and on top of that would not listen to advice. This in theory could be trolling, but if this player was being serious, then this is by far a perfect example of a bad player
It's not about playing to a specific person's skill level, it's about not holding your team back, this is an MMO afterall. It's about not playing below the minimum expectancy (as set by the dev team, which is already as low as it can get)
Another definition I would give of a bad player is one with a bad attitude. Unwilling to give advice or try again after a wipe. It's understandable if it's 3 wipes w/o progress, but the very first is unacceptable. Yells at players who are new to the game or an instance because they have no experience. Talks down on everybody else without bringing a bite to back up the bark.
I could go on and on but I've made my point across
Last edited by NintenPyjak64; 02-15-2014 at 08:37 PM.

AK doesn't even have hard mechanics and most of that dungeon is considered CT trash mobs lol which in that instance requires 50 ilvl so those players are just try hards who forgot they were once there too.
People are so unreasonable and silly in high level dungeons it's absurd at some points which is why I will utilize everything else but them to cap myth. With such a low cap on it I find I don't need it to cap at all when I get 200 from coil about 50 from ex primals and then about 200 in map farming. So many ways to skip duty roulette without the drama.
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