Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 43
  1. #11
    Player
    Delorean's Avatar
    Join Date
    Sep 2013
    Posts
    714
    Character
    Altani Dotharl
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Considering a fresh 50 tank has like 4k HP I am pretty sure that they are talking about DPS/Heal players.

    Death Sentence hits for more than 4k and is followed by auto attack sometimes lol
    (0)

  2. #12
    Player
    Spiritus's Avatar
    Join Date
    Nov 2013
    Posts
    48
    Character
    Spiritus Umbra
    World
    Hyperion
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ooshima View Post
    4.4K HP for the tank or for the group? I'm confused O.O

    4.4K HP for the tank is tad too little isn't it. If for the non-tanks then I don't think that's necessary, my raid has been running at 4.1K lowest (mages). I think 4K is the min but that's a bit borderline.
    was saying 4.4k for party members, obviously being i85-i90 tank it's gonna be a lot higher. But apparently 4.1 or so is ok for dps and such it seems, which is good to know
    (0)

  3. #13
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Do it with single tank. It's easier.
    (0)

  4. #14
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Delorean View Post
    Considering a fresh 50 tank has like 4k HP I am pretty sure that they are talking about DPS/Heal players.

    Death Sentence hits for more than 4k and is followed by auto attack sometimes lol
    Quote Originally Posted by Spiritus View Post
    was saying 4.4k for party members, obviously being i85-i90 tank it's gonna be a lot higher. But apparently 4.1 or so is ok for dps and such it seems, which is good to know
    OK good too confirm, I was pondering for a second what kind of elite tanking skills one must have to enter T5 with 4.4K HP

    Well yes our SMN and healer were at about 4177 HP and we do 4 stack fireballs fine. 5X liquid hell at the end doesn't seem to cause a problem for them too.

    Last night we cleared T5 again, our BLM (pulled from another raid as our static MNK was on vacation), I think he was at about 4085HP after food. But that's borderline because there were 2 occasions he died to some mechanics probably due to borderline HP.
    (0)

  5. #15
    Player
    Spiritus's Avatar
    Join Date
    Nov 2013
    Posts
    48
    Character
    Spiritus Umbra
    World
    Hyperion
    Main Class
    Dark Knight Lv 80
    With single tank how do you handle the snakes? Do you tank them all?, guessing you'd have to use HG, but when the 4 die, aren't you gonna have the debuff on you as well? Also, while I'm all for the efficiency and speed of more dps, it seems like single tank method requires way more communication than I would expect from a random group of people and especially when I'm first learning the fight as well as others in the group. The one thread of thats guy who keeps getting one shot cause he has no CD's and isn't getting ald/virus/ss is enough to deter me. I'll take a slow and steady fight with less dps over more dps and random death personally. Maybe once Ive cleared it a few times (which probably wont consistently happen till 2.2) I'll try single tank.
    (0)

  6. #16
    Player
    Soulburn32's Avatar
    Join Date
    Aug 2013
    Posts
    341
    Character
    Soul Burn
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Spiritus View Post
    With single tank how do you handle the snakes? Do you tank them all?, guessing you'd have to use HG, but when the 4 die, aren't you gonna have the debuff on you as well? Also, while I'm all for the efficiency and speed of more dps, it seems like single tank method requires way more communication than I would expect from a random group of people and especially when I'm first learning the fight as well as others in the group. The one thread of thats guy who keeps getting one shot cause he has no CD's and isn't getting ald/virus/ss is enough to deter me. I'll take a slow and steady fight with less dps over more dps and random death personally. Maybe once Ive cleared it a few times (which probably wont consistently happen till 2.2) I'll try single tank.
    A group should never be doing single tank method until they are dieing to twin enrage every time they get to the last phase or they have already beat it several times with 2 tanks.

    In the case of the first one I would start running a program that shall not be named and find out who the weak dps is holding you back
    (0)

  7. #17
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    T5 doesn't require communication at all, as long as everyone knows what they're role is, you'll be fine.

    As I've said in another thread, the only communication in our chatlog is the death sentence macro and divebombs.
    (0)

  8. #18
    Player
    Spiritus's Avatar
    Join Date
    Nov 2013
    Posts
    48
    Character
    Spiritus Umbra
    World
    Hyperion
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Thorauku View Post
    T5 doesn't require communication at all, as long as everyone knows what they're role is, you'll be fine.
    That one little phrase there lol. Actually I find a lot of turn groups seem to know there role for a given turn, just not always how to optimize it for later turn 4 and probably 5. Honestly 5 seems a lot more unforgiving if healers don't do things like SS or Ald, virus etc. If OT doesnt place adds correctly during snakes, then MT will get debuff. If everyone doesn't move during twisters correctly. Also for single tank, how do you handle the birds, normallly a PLD would be stunning yeah?
    (0)

  9. #19
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Spiritus View Post
    That one little phrase there lol. Actually I find a lot of turn groups seem to know there role for a given turn, just not always how to optimize it for later turn 4 and probably 5. Honestly 5 seems a lot more unforgiving if healers don't do things like SS or Ald, virus etc. If OT doesnt place adds correctly during snakes, then MT will get debuff. If everyone doesn't move during twisters correctly. Also for single tank, how do you handle the birds, normallly a PLD would be stunning yeah?
    Birds? You mean dreads? Yes, the Tank is chipping in 1 stun at first then let the Dragoon (me) handle the second stun, having a 3 caster for slow (2 BLM + 1 SMN) will most likely render the dreads not moving at all.

    If healers don't do things like SS, Adloq, Virus, or any other mitigation support skills, please, don't bother party-ing with them. You'll just waste your time.
    (1)

  10. #20
    Player
    WLotus's Avatar
    Join Date
    Dec 2013
    Location
    Boston '94 - Limsa '13
    Posts
    68
    Character
    Cellar Lotus
    World
    Ultros
    Main Class
    Conjurer Lv 50
    It's pretty simple. Tanking it for the first time I beat it in two nights.
    1. Clean pull. Idk how many times tanks just cannot start the fight cleanly. Pop bloodbath before you run in if you're ot. Lob,scorn,flash then 1,2,3 on the adds in kill order. If MT, voke, lob, and if necessary follow up with a spirit + scorn before you run it.
    2. Know placements of Neurolinks. It's easy. Form a triangle.
    3. Dodge divebombs. Nothing else to it. You see the icon, you run out of the pit and then run back in. Out in, out in, out in. It's a concept a 5 yr old could grasp but seems the majority of adults cannot dodge these with 100% success.
    (2)

Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast