

It's not common but I did seen quite a few times before that healers casted regen/medica 2 on the tank/party before engaging and ended up the mobs/boss walloping the healer.
It's common practice in other MMOs to HoT up people before the pull because overhealing (which most pre-combat HoTs end up being) doesn't generate enmity; it doesn't work like that in ARR because overhealing *does* generate enmity in this game. While leveling or running low level content, I've run with plenty of healers that either spam Cure or throw out heals as soon as you've taken *any* damage (I ran with one healer that was throwing out 400-500 Cure whenever I'd taken all of 50 damage) because mp isn't really an issue and they think that they're not generating enmity.
Also, precasting Succor is a *good* thing because only the heal generates enmity; the shield (which is what you get with the precast) doesn't generate any enmity at all, even when it's consumed, which is just one of the reasons why SCHs are so friggin' amazing at aggro management.
Medica II spam isn't as bad as it used to be since they cut the HoT potency in half. The only real issue I've seen is that, now that the duration is 30 seconds, you're much more likely to see the tail end of a Medica II right when adds spawn.


That's interesting, since this is my first MMO![]()
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


