oops I may have gotten one of the other FFT games confused my bad, Yeah it is 234 for the jobs needed for ninja.
oops I may have gotten one of the other FFT games confused my bad, Yeah it is 234 for the jobs needed for ninja.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
All this FFT talk makes me want to whip out my game again...
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
Such an awesome game![]()
1 Like, Mission Complete.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.
Cairdeas... You have been a man on a mission... SO I have to ask.... What combination of Class, Weapon and Job do you want that has driven you so insane?
You wanna be a sceptre wielding Gladiator Monk?
Or is it a Cesti armed Lancer White mage?
Maybe a Miner Dragoon using a needle????
So I thought I would post this here as I thought another thread dealing with idea's for the job system would not go down so well.
Anyway here are my idea's of how I would like the Job system to play out, it's not ideal as for me I would like a complete rebuild but this idea uses the idea of the Job and Class system.
I suppose the easiest way to describe my idea would be to think of it as the Job/Sub Job system present in FFXI but instead it would be Job/Class with Class being a sub job of sorts but there are a few tricks in here that would be new.
Firstly when you do not have a Job selected ie PLD, BLM, WHM and so on your Job is ADV (Adventurer). So when you start the game your Job is ADV and ADV is a vanilla class that allows your to cross class like you do now but has no special bonus traits that other Jobs have. When your ADV ranks up you get stats to assign how you wish just like other like the other Jobs so you can build your custom Job for soloing as you can now. Again this would use the system we have now only EXP would be used to Level up your ADV Job and SP would be for your Class.
Now for the other Jobs, for arguments sake lets say at Level 30 you can unlock Jobs for the Classes. So we rank up our GLA to level 30 and unlock PLD. Now PLD as a Job comes with certain traits, spells and skills. For example:
PLD Traits - Defence Bonus 1, Undead Killer 1, Resist Sleep 1, Shield Mastery 1 (Auto Guard)
PLD Skills - Invincible (2hr), Rampart, Phalanx, Provoke, Aegis Boon, Shield Bash, Cover.
PLD Spells - Cure, Protect, Shell, Banish, Flash, Holy.
The PLD will unlock new traits, spells and skills as by completing quests. To unlock these quests you will have to reach a certain Level with GLA so in essence your PLD Level is tied to your GLA level. So if my GLA is Level 50 my PLD is also Level 50 and I can undertake whatever quests I have unlocked to gain new/upgraded traits, spells and skills.
Now for the science bit ^^
If I have my job set as PLD and my class as GLA, I will have access to all my GLA skills and weapon skills as well and any that crossover will receive a boost. So like Provoke could have a shortened recast time and increase the Enmity generated, things like that.
However, if I were to equip a Lance I would then be PLD/LNC, I would no longer have access to those extra GLA skills and weapon skills but all of my PLD traits, spells and skills would remain. I would however have access to LNC skills and abilities. If I was a Level 50 PLD but my LNC was only Level 20 then I would still be as tough stat wise as a Level 50 PLD but if I were to fight a Level 50 Mob I would miss a lot and do little DMG as my LNC skill is so low.
If however I do go out and fight lower Mobs and kill them I will receive SP for my LNC to Level up but not EXP for my PLD as that is tied to GLA.
Using the affinity system they could allow you to unlock higher affinity with a Lance and eventually allow you to turn into a capable PLD/LNC though as a tank you would still be better as a PLD/GLA for sure but at least this would allow you to use PLD/LNC even if it is situational.
I would prefer it if the system was more flexible like this, while the Job is tied to the Class it is not limited to the class. I realise based on the info we have been given so far though that a system like this has very little chance of being implemented but I hope it does have some degree of flexibility as I really, really, really do not like the idea of being tied to a certain weapon on my Job forever.
Although, I do think its a safe bet that at this point, the job system already is what it's going to be. They're probably just fine tuning at this point.
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