that might be but still this makes it much easier for them to tweak things. And its all about balance, if a mob hits hard as hell, is not that much of a prob if its a bit slower, just like 2 handed vs 1 handed weapons i think.
But as you said. Changes need to be made in every corner of the game. I think that is one of the most demanding things SE is working on. The balancing issues they had, they will be haveing with the new upcoming system etc. etc.
But im staying positive for now. SE has to prove me wrong firsti hope they don't screw it up big time.
Changing the speed might be easier in a system with autoattack as well i think.