Results 1 to 10 of 129

Hybrid View

  1. #1
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Kazahashi View Post
    The story isn't up to FF par?!? O.o FF stories have never been the Shakespeare of gaming or anything, just for the record. They're all fairly cliche and straightforward, having very little in the form of actual "twists and turns". Blaming XIV for being "subpar" in the story department seems a tad silly. If you don't like the mechanics, that's one thing.
    Sorry, that post was extremely vague. The story itself isn't bad, it's the delivery that makes it poor. Having a concept and delivering it through drone quests is not something I find fun. It takes the users mind off of the experience and places them in the role of a slave. For example, "Titan has awakened, we need to stop him" but first "you need to do 40 quests about a feast." My mind is like what? What the hell does this have to do with anything? It makes me feel like the overall storyline was rushed, or they just didn't have a proper story to tell.

    Imagine in Final Fantasy VII when the weapons appear. Big action building, but instead they send you on 30 random fetch tasks about something menial. Why? I don't understand it.

    Fetch tasks have a place, but why go for the quantity > quality setup in the main storyline? The implementation of the storyline is not up to Final Fantasy standards, is what I should have said.
    (3)
    Last edited by Zezlar; 02-07-2014 at 01:12 PM.

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Zezlar View Post
    Sorry, that post was extremely vague. The story itself isn't bad, it's the delivery that makes it poor. Having a concept and delivering it through drone quests is not something I find fun. It takes the users mind off of the experience and places them in the role of a slave. For example, "Titan has awakened, we need to stop him" but first "you need to do 40 quests about a feast." My mind is like what? What the hell does this have to do with anything? It makes me feel like the overall storyline was rushed, or they just didn't have a proper story to tell.
    The feast was your last meal, because the NPCs thought you would not survive the battle against Titan.
    (2)

  3. #3
    Player
    FJerome's Avatar
    Join Date
    Oct 2013
    Posts
    1,014
    Character
    Edhe'li Merwyn
    World
    Leviathan
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Zezlar View Post
    Imagine in Final Fantasy VII when the weapons appear. Big action building, but instead they send you on 30 random fetch tasks about something menial. Why? I don't understand it.
    . . . Pretty sure when the Weapons appeared I then spent 30 hours chocobo-breeding so I could get my Black Chocobo so I could get Knights of the Round. And then another 15 hours in the Battle Square getting Omnislash.
    (5)

  4. #4
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    Quote Originally Posted by FJerome View Post
    . . . Pretty sure when the Weapons appeared I then spent 30 hours chocobo-breeding so I could get my Black Chocobo so I could get Knights of the Round. And then another 15 hours in the Battle Square getting Omnislash.
    Pretty sure you missed the point or are deflecting.
    (1)