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  1. #1
    Player
    Murakamo's Avatar
    Join Date
    Mar 2012
    Posts
    82
    Character
    Selendis Aiur
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kimikryo View Post
    What has this to do with anything?

    I am in favor of that.

    Bring bet the "market place" from 1.0 for that. That was funny. Also to be able to make your Retainer look sexy was awesome
    What it has to do with things is that I don't want to spend 1 hour looking for that one crafting item I need to craft an item. The market boards are used for convenience.

    That, plus the fact that I don't think the server can handle that many entities. In 1.0, you could only see retainers like 2 meters in front of you.

    I guess they could re-work the engine to allow for more entities, but its not worth the hassle.


    There is a good reason why SE went with the marketboard instead of the retainer shop system.
    Yes, it is nice to dress up retainers, set up shops but it causes way too much pain than it will benefit players.
    (9)

  2. #2
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Murakamo View Post
    I don't want to spend 1 hour looking for that one crafting item
    Which I think is the bane of the modern convenience MMOs today. "I don't want to spend (waste) time to do XXX."

    Imagine a world without any automatic market mechanism. You would shop around at first but eventually you would settle on a few suppliers who will keep supplying materials you want. That supplier may in turn have a few gatherers whom he depends on for his weekly stock. Every now and then a gatherer finds a rare item and he chimes in to ask if you want it. Or it may be something you've asked him to keep an eye out for.

    Adventurers will have a few blacksmiths and armor smiths to whom they always pay for repairs. Alchemists that supply potions and culinarians that supply food. In turn they may sell off the loot they got each time they come for repairs. Those smiths may have a few tailor and gold smith friends and they send clients towards each other when the Paladin mentions in passing, "hey I'm leveling my WHM now", and the armor smith replies, "oh I know this honest tailor you can trust, you should look him up if you need some good robes."

    There would be real "merchants" who open up shop at fixed locations. He would have regulars who come over to unload loot and then sell those loot to other players.

    You will find it cumbersome. You will find it meaningless. You will find it a waste of time. But that is only if you never put in the effort to find your regular supplier. Once you have, it becomes even more convenient than the market board. And that is how communities are built. It's also why people are often more friendly in the countryside than in big modern cities. And this is not nostalgia. It is right now, happening all over the world.


    Back on topic.

    I think, for personal shops to succeed, the market board needs to be closed down. And no retainer bots. Real players only. Yes it's so ten-years-ago but that is what makes a real "merchant" game. Add-on auto scanning and posting and 24hr retainer shops is not a merchant game, it's just online trading, which is not the topic for this thread.
    (15)
    Last edited by Zfz; 02-07-2014 at 01:10 AM.
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  3. #3
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Murakamo View Post
    What it has to do with things is that I don't want to spend 1 hour looking for that one crafting item I need to craft an item. The market boards are used for convenience.

    That, plus the fact that I don't think the server can handle that many entities. In 1.0, you could only see retainers like 2 meters in front of you.

    I guess they could re-work the engine to allow for more entities, but its not worth the hassle.


    There is a good reason why SE went with the marketboard instead of the retainer shop system.
    Yes, it is nice to dress up retainers, set up shops but it causes way too much pain than it will benefit players.
    After they have put in a search system it was not so bad anymore.
    you could buy your item in the search windown or visit the specific retainer who got marked with a red star over his name.

    (3)
    Last edited by Felis; 02-07-2014 at 03:20 AM.

  4. #4
    Player
    Autymnfyres's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    82
    Character
    Baqheera Shikhu
    World
    Zalera
    Main Class
    Archer Lv 50
    Quote Originally Posted by Murakamo View Post

    ...I guess they could re-work the engine to allow for more entities, but its not worth the hassle.
    -----------------------------
    L-O-L, as IF that would happen.
    (0)
    ...and from the Gridania forest mysts proceed the souls of warriors and heroes; among which I am honored to serve as part of the One.