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Thread: RMT Solved

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  1. #1
    Player Versiroth's Avatar
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    Sep 2013
    Posts
    608
    Character
    Kraiden Draxenian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by MuCephei View Post
    So people would leave the game because they cannot price items above 1000gil?

    No, they would leave the game for a ridiculous system that you want put in place for no other reason than you don't want to put 3 or 4 people on ignore each day that send you tells. Seriously man... this is like putting out a camp fire with 40 tons of water. It's way too much and would cause way more headaches than anything else.
    (5)

  2. #2
    Player
    MuCephei's Avatar
    Join Date
    Jul 2012
    Posts
    71
    Character
    Garnet Gressible
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Versiroth View Post
    No, they would leave the game for a ridiculous system that you want put in place for no other reason than you don't want to put 3 or 4 people on ignore each day that send you tells. Seriously man... this is like putting out a camp fire with 40 tons of water. It's way too much and would cause way more headaches than anything else.
    So, are you saying my idea, even if overdone, solves a great deal of the RMT problem?
    (1)

  3. #3
    Player Versiroth's Avatar
    Join Date
    Sep 2013
    Posts
    608
    Character
    Kraiden Draxenian
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by MuCephei View Post
    So, are you saying my idea, even if overdone, solves a great deal of the RMT problem?
    Taking gil/the market out of the game entirely would solve RMT too. Though again, it would cause more problems than it solves.
    (1)