That's excellent! Keep it up and you'll find yourself as a MT in a coil group in no time!
That's excellent! Keep it up and you'll find yourself as a MT in a coil group in no time!
-Eborel Kreuz
Leader of The RosenKreuz Orden (RsK), residing in the lovely server of Tonberry
Having played Tank, DPS, and Healer and having cleared all ingame content on all 3, I believe that anyone who says one class is so easy or one role is so easy simply wants to make their own class so much more glorified. I've played every class and none are particularly difficult or easy. They are all pretty balanced with their own responsibilities. As long as you know the ingame mechanics, and your own rotation, the game is essentially just a broken record. It's not a particularly hard game and thus no class is that challenging. Tanking for one, is definitely the one with highest risk and lowest reward. Your mistakes are exaggerated b/c it often gets everyone killed. On the flipside, you rarely get complimented on good play b/c you are expected to hold aggro and keep your party safe. There are however, small things people have mentioned that separate good tanks, from great tanks. Overall, it's a very rewarding class (warrior is very fun).
I find it a lot more fun tanking in FF14, compared to WoW because the community is just bad and you just get insulted for the slightest mistake. as in FF14 people will actually help you and give you tips.
A lot of good tips have already been mentioned, so I'll just add different ones.
- If you have a different role, (DPS/Healer) run with that one first if you're heading to a dungeon for the first time. Familiarize with the terrain and enemy tactics, so you won't have to be surprised once you're the tank.
- In Duty Roulette that I'm tanking in, I always ask if they want Loot+XP or Rush. This attunes the mindset of the entire party. If you see that there's someone who's doing the dungeon for the first time, take the long way and help him/her out.
- Try this in FATEs, especially huge ones (ie. Svara and Steropes in Coerthas): Focus on stunning. This will train you time your stunning skills as well as get gold for their respective FATEs.
A lot of users before me already mentioned this, but be open to criticism, and at the same time be resistant enough against those who just want to put you down. Their remarks may be blunt, but they have a basis for doing so.
So, Ogrumz, what are your thoughts at this point on tanking?
I feel I should of started tanking even if it is intimidating. If anything, to experience the game in a non-stagnating way. I am level 32 now as a black mage, almost out of quests, dungeon ques are long, and no one is doing fates on my server. I'm still trying to decide which tank though, and I know everyone is saying paladin but I am not partial to either.
Well, I only have PLD, so I can say from that standpoint that the mechanics of tanking are very simple as a GLD - early on you have two combos and flash. One combo regens mana; the other generates more hate. Your 3rd which really boosts hate comes noticeably later.
To run as a GLD tank, you just have to do more flash, or cycle thru the mobs with your hate gen combo. Or regen mana and more flash. That's really it early on. You will also get shield lob to start a pull or get a mob to come back to you.
The real trick will be to learn the pulls in the dungeons and how much beating you can take. I would say stick with the simple tank at first then go into MRD later as there are more mechanics to it for hate gen versus a more DPS tank. Others will surely follow with their thoughts as well
Welcome to the tank-hood!
If U are uncertain of urself, paladin is a good way to go. But if U like challenges, go war.
I don't always pug, but when i do, it's with Pretty Ugly Guys
You're going to want Flash and Bloodbath as cross/class skills anyway, so leveling them both helps.
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