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  1. #14
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I like the way the OP tried to make each egi relate to a different aspect of the summoner, I think this is an interesting take on how to make them individual, however it still doesn't solve the core problem.

    One of the egi will still be better for groups and one will still be better for solo, leaving a third egi which is never useful. If they up ifrits damage then Garuda will be useless because ifrit will be better.

    What they need to do is split the egi's usefulness across each one, but not to the extent where you have to switch them constantly during combat. For example make ifrit better at damage so he'd be best for bosses but Garuda could have a crowd control element making her better for trash pulls, for example build upon her backdraft having knockback, make it AoE, make her current AoE skill have a bind with seperate resist rate to tri-disaster, give her an AoE silence (to force caster mobs to move into the tanks range).

    Quote Originally Posted by T0rin View Post
    Complaining that the sky is not green instead of blue, is not going to get it to change. Just like writing up a 2 page long ordeal about how it would be cool if ifrit would be useful, isn't going to get SE to make it so. I suppose I see my posts as a means to try to help discourage the community from continually posting the same useless drivel that ends up nowhere and accomplishing nothing and benefiting nobody. It's probably just a personality disorder of mine though.
    Right, like how WAR's posting that they need a buff didn't get SE to change how WAR worked even after they said it's fine.
    (2)
    Last edited by Cabalabob; 02-06-2014 at 05:12 AM.