
This is your role! Expose yourself to the angry people! I hope they pay you lots of money.....
You can tell us the news will come the 10th of July, then if it comes before we'll be happy.....
Customer satisfaction is the most important thing, SE forget it, maybe.

LOL I think a week timeframe would suffice. It is understandable that things can get pushed back a day or two. Thank you Bayohne for replying kindly to our aggressive behaviors.

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Last edited by Lionix; 06-17-2011 at 06:24 AM.




i understand your point, but don't forget the gamers are the ones the company should be trying to please not the other way around. i understand the worry that things may not come out when announced to come out, but i think most would be happy with an outline of what is planned. look how close we are to dungeons and jobs and we still have no more info than when wrote about a few dev letters ago.
would it be a bad thing for them to give a basic outline of what the plans are for it? i don't think anyone wants a walkthrough of it, but saying it will be part of a series of quests or it will follow the questing that leves set forth would give people a general understanding. even things such as jobs. what jobs are they planning on incorporating initially and what requirements for the other classes would be something to go on.
right now we get something is coming, but we won't tell you what or when. stick with us with the game in the shape it is in and trust us that we will get it corrected.
this was not a bash on you bayohne because i respect the fact that you came in giving some sort of information. i just wanted to point out how alot of the people playing at this point are feeling without doing the normal flames on each other we are getting.
http://crystalknights.guildwork.com/
Player


I absolutely loved Tactics as well (hence my name). I wanted to reference the game without being obvious about it. More on topic:
Who here has played DAoC and remembers Darkness Falls?
IMO, that was the best dungeon I've ever seen in 13+ years MMO'ing. For those not in the know:
Servers in DAoC were divided into 3 seperate realms. Each realm was in competition with the other (think City-State conquest tally?) The realm with the most PvP frontier control gained access to Darkness Falls.
DF had content from 20 to endgame raid bosses. It was a static zone with entrances in each of the 3 realms. When your realm controlled DF, your entrance was opened. There were special vendors on each side which sold items using a currencies dropped by the various tiers of monsters (see: Beastcoins?) Again, all the way from 20- end game. There were solo mobs and mobs meant for groups, and the boss mobs dropped very nice loot. On top of that, the dungeon was huge, ran very long/deep with high walls.
THAT is the sort of thing I love to see in a dungeon.
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