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  1. #181
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Pinworms View Post
    All the things that made ffxi great!! I'd love to see this stuff in ffxiv!
    It's the small touches that really make a world come alive. Graphics and art can only get us so far, but it can never go beyond the superficial.

    I still remember back in EQ, we had to /hail the NPCs, /con the creatures. Nightfall brings out the real dangerous monsters and we really had to hold up a torch to see at night. Now in FFXIV, night is just bright as day, we don't really care what level monsters are anymore, it's perfectly safe to navigate most zones because there are defined paths and monsters can be kited by absolutely every single class. Darkness makes no discernible difference and quest markers all but play the game for us.



    They really need to be a little more alert. There should be about 15m or so radius in which any combat action will cause aggro regardless of facing. It's things like this that make the world feel shallow.
    (4)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  2. #182
    Player
    Mihael_Longclaw's Avatar
    Join Date
    Aug 2013
    Location
    Limsa~
    Posts
    277
    Character
    Misa Strongarm
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by TheUltimate3 View Post
    Snip

    Makes sense, personally I have the most fun collecting them, but I only keep them out for 2 seconds to watch them play around then back in the minion list they go :P

    Though.... I do bring out my Tortoise I fished up from time to time, love that little guy, how he spins around the place, haha
    (0)

  3. #183
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I actually like that mobs are labelled as aggressive or passive personally. However I do miss having different types of aggro in XI, as well as Sneak & Invis. I also like that overworld mobs are generally toned down (they were too tough in XI let's be honest) however as was said before, it is a bit silly that you can basically waltz past high level mobs and survive as long as you're not hit by heavy. There should be some sense of risk in the world, I mean it's kinda stupid how we can just waltz into Zah'rhak or w/e (beastman stronghold of all things) and just lay waste to everything in sight.


    You try that crap in Castle Zvhal (S) and you will get OWNED, HARD (well maybe not as much since the cap went up but it's still a deadly place).
    (4)

  4. #184
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Mihael_Longclaw View Post
    Also note how I didn't say how they should make the game better? Not once.
    I said what was wrong with the game, I'm positive if SE even tried they could make something of this game.
    THIS is the problem, there are things in every game that some people will not like. Some things MANY people will not like. But, without MUCH MUCH better feedback of what is wrong and what could be adjusted by SE to make it better you will always just be looked over. Want something changed, provide no feedback as to what will make it better its going to be 50/50 tht it gets worse if they make changes because its not clear what direction they should go to improve.
    (2)

  5. #185
    Player
    Mihael_Longclaw's Avatar
    Join Date
    Aug 2013
    Location
    Limsa~
    Posts
    277
    Character
    Misa Strongarm
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by KogaDrake View Post
    THIS is the problem, there are things in every game that some people will not like. Some things MANY people will not like. But, without MUCH MUCH better feedback of what is wrong and what could be adjusted by SE to make it better you will always just be looked over. Want something changed, provide no feedback as to what will make it better its going to be 50/50 tht it gets worse if they make changes because its not clear what direction they should go to improve.

    I guess I didn't word that as clearly as I wanted, I think I said on the previous page.
    I don't want to tell the developers, or even players how this game should be made, because, well, I've never developed a game before, that is not to say I don't have my own ideas, concepts and opinions for how content could grow and expand, and most importantly change.

    Sorry for the misunderstanding, you can read some of my ideas though on Page 17 I think it was.

    Edit: Confirmed Page 17, I listed some of my examples.
    (0)
    Last edited by Mihael_Longclaw; 02-05-2014 at 04:42 AM.

  6. #186
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by KogaDrake View Post
    THIS is the problem, there are things in every game that some people will not like. Some things MANY people will not like. But, without MUCH MUCH better feedback of what is wrong and what could be adjusted by SE to make it better you will always just be looked over. Want something changed, provide no feedback as to what will make it better its going to be 50/50 tht it gets worse if they make changes because its not clear what direction they should go to improve.
    People started catching the banhammer for doing this though.

    edi: Mihael: what game is that in your sig
    (1)
    Last edited by Hanabira; 02-05-2014 at 04:54 AM.

  7. #187
    Player
    Daenerys_Sedai's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    409
    Character
    Daenerys Sedai
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Xairos View Post
    10 Min Boat ride to a new continent? Perfect for immersion. .
    I would spend most of my airship rides in FFXI trying to clip the boat and get down to the inaccessible lower deck
    (2)
    Server: Sargatanas || Main Job: Scholar || Chocobo: Bonchon

  8. #188
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Hanabira View Post
    People started catching the banhammer for doing this though.

    edi: Mihael: what game is that in your sig
    Its Dark Souls II

    The "Souls" series hits all the right notes for old-school/serious gamers - Difficulty and Challenge, exploration, danger, atmosphere, secrets, awesome gear/builds, variety, great story and chars, immersive... The series has incredible depth. [/U]

    I played Demons' Souls, and Dark Souls game relentlessly. Can't wait for DSII.
    (2)
    Last edited by Zantetsuken; 02-05-2014 at 05:10 AM.

  9. #189
    Player
    Mihael_Longclaw's Avatar
    Join Date
    Aug 2013
    Location
    Limsa~
    Posts
    277
    Character
    Misa Strongarm
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Hanabira View Post
    People started catching the banhammer for doing this though.

    edi: Mihael: what game is that in your sig
    Dark Souls 2. It's showing off the new backstab animations for spear/halberd class weapons.
    (0)

  10. #190
    Player
    Mihael_Longclaw's Avatar
    Join Date
    Aug 2013
    Location
    Limsa~
    Posts
    277
    Character
    Misa Strongarm
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Zantetsuken View Post
    Its Dark Souls II

    The "Souls" series hits all the right notes for old-school/serious gamers - Difficulty and Challenge, exploration, danger, atmosphere, secrets, awesome gear/builds, variety, great story and chars, immersive... The series has incredible depth.
    I played Demons' Souls, and Dark Souls game relentlessly. Can't wait for DSII.
    Right? It seems better in every single way, the new music is amazing especiall Majulas Theme and the Character Creation screen, reminds me of Resident Evil/Silent Hill music, hauntingly beautiful.


    To stay on topic though, the biggest overall changes I want to see to FFXIV are combat and world structure, as well as the smaller fixes that make the game more natural like mob aggro ranges/detection, but one thing at a time I guess
    (1)
    Last edited by Mihael_Longclaw; 02-05-2014 at 06:15 AM.

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