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  1. #1
    Player
    mylam's Avatar
    Join Date
    Aug 2013
    Posts
    55
    Character
    Verra Raen
    World
    Hyperion
    Main Class
    Conjurer Lv 66
    Quote Originally Posted by JanVanding View Post
    So would you have prefered me to approach it with rose tinted glasses?
    No, that's not what I'm saying. I would have preferred those who are complaining to at least come up with some "suggestions" or something they'd like to see changed other than just flatly saying "open world sucks." or "questing is boring". There's already so many of these types of threads on the forums, so you'd think if SE did actually listen to said "feedback" then they'd be making some changes right quick, but chances are the large majority of the feedback is just filled with complaint after complaint, nothing actually helpful.

    It's easy to just judge something and give your opinion, but it's another to try and actually provide feedback and suggestions that help improve something.
    (0)

  2. #2
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    Quote Originally Posted by mylam View Post
    It's easy to just judge something and give your opinion, but it's another to try and actually provide feedback and suggestions that help improve something.
    Bring back some open world dungeons, or small nooks and crannies to explore. Random treasure chests found in out of the way corners of the world.

    For me, I'd love to have the harvesting and quarrying points visible all the time again. That was the only time I actually ever used botanist or miner. Heading somewhere to do something, see harvesting point, stop, change classes and harvest. It was nice, it made the world feel real.
    (8)
    Everyone thought paid retainers and fantasia would be the end of it.
    You were warned.
    Cash shop in, TrystWildkey out.

  3. #3
    Player
    Vensaval's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    251
    Character
    Vhen'li Sahval
    World
    Famfrit
    Main Class
    Paladin Lv 100
    Quote Originally Posted by mylam View Post
    It's easy to just judge something and give your opinion, but it's another to try and actually provide feedback and suggestions that help improve something.
    -Crafted equipment should have a point so that running dungeons aren't the only way to receive high-end gear efficiently.

    -Combat should be made more engaging somehow. Implement tactics other than memorizing patters and repeating the same rotation(s) time and again.

    -Have FATEs be more rare and difficult. Allowing them to provide experience, tomes, and rare items upon completion so that they're no longer just a grinding tool.

    -Remove a lot of the quick travel so that players can actually see and feel how beautiful and vast the world is.

    -Give classes a reason to exist. Boost their stats and give them access to even more cross class abilities so that players can experiment and create something unorthodox and fun.

    -Introduce the element wheel so that battles can have more depth.

    -Going along the above point. Give gear extra stats such as: elemental strikes, elemental resistances (when the have a point), % healing buffs, passive healing, % chances to apply status debuffs like poison and paralyze, provide buffs to individual skills in a class/job, etc.

    -Provide alternative content other than dungeons and trials (PVP and Treasure Hunts were a good first step).

    -Give players more incentive to perform leves. Perhaps have the bounties appear less often and drop greater rewards.

    -Implement more animations. Give each race their own animations for each of the jobs/classes. Just give more life to the characters and NPCs (this is a big deal for me).


    All I could think of so far.
    (8)