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  1. #1
    Player
    TheLostGunslinger's Avatar
    Join Date
    Sep 2013
    Posts
    10
    Character
    The Gunslinger
    World
    Phoenix
    Main Class
    Archer Lv 28
    These are all valid arguments, but the fact remains that built-in macros would generally be more viable for the less perceptive of players. You make note that there are distinguishing factors between different levels of players, but the reality is that you will not always have great healers. I would much rather have a player who is not comfortable micro-managing their pet who is still capable of using their pet's abilities via a better-designed UI or macro system. As for the tank-following argument, setting the follow command on someone doesn't necessarily put you in harm's way, depending on the range. This would obviously have to be taken into account when designing a suitable mechanic.
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  2. #2
    Player
    YuiSasaki's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    187
    Character
    Yui Sasaki
    World
    Shiva
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by TheLostGunslinger View Post
    These are all valid arguments, but the fact remains that built-in macros would generally be more viable for the less perceptive of players. You make note that there are distinguishing factors between different levels of players, but the reality is that you will not always have great healers. I would much rather have a player who is not comfortable micro-managing their pet who is still capable of using their pet's abilities via a better-designed UI or macro system.
    Well, if I could not handle my fairy via micromanagement, it would encourage me if I know that I could improve my healing via micromanagement. Therefore I completely agree with my "pre-posters", that they should not change anything else on the pet AI for now.
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