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  1. #1
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Theonekitten View Post
    While I do agree with you about more depth in the sky, I would much prefer they spend their time on providing more depth and variation to the zones, like underground areas that held higher level monsters like there were in 1.x.
    Haha...

    ....hahaha.

    Yeah, that would be nice but people say non-instance dungeon/underground/cavern system like areas are archaic design and shouldn't exist in MMORPGs.
    (0)

  2. #2
    Player
    Theonekitten's Avatar
    Join Date
    Mar 2011
    Location
    San D'oria
    Posts
    197
    Character
    Natsu Theonekitten
    World
    Hyperion
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Tupsi View Post
    Yeah, that would be nice but people say non-instance dungeon/underground/cavern system like areas are archaic design and shouldn't exist in MMORPGs.
    Sadly yes, and that's why MMORPGs are no longer memorable. They become simply the flavor of the day.
    (0)
    Last edited by Theonekitten; 02-02-2014 at 10:58 PM.