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  1. #21
    Player
    Ferocious's Avatar
    Join Date
    Dec 2013
    Posts
    132
    Character
    Fierce Agent
    World
    Leviathan
    Main Class
    Arcanist Lv 68
    If they remove myth cap, everyone will farm the hell out of Turn 2 (or even faster, Turn 4 if your team is good) and be i90 in a day without relying on loot drops. That would completely kill all the efforts everyone else has invested for months and months! Myth cap should stay for now. They should simply remove the loot lockout from CT and have it placed on Coil 1-5 instead. Because chances are that we might be able to clear Turn 6/7 with i80 just like how people cleared Turn 1/2 with i70 back in the days. They were more of a stupid check than a gear check.
    (0)
    Last edited by Ferocious; 02-02-2014 at 09:07 AM.

  2. #22
    Player
    Jilse's Avatar
    Join Date
    May 2012
    Posts
    117
    Character
    Jilse Wynden
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by DefendPopPunk View Post
    I doubt they would remove myth cap until they release a newer, better set that would take more than 2 months to acquire.
    Yes, in 2.2.
    (0)

  3. #23
    Player
    Jilse's Avatar
    Join Date
    May 2012
    Posts
    117
    Character
    Jilse Wynden
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Ferocious View Post
    If they remove myth cap, everyone will farm the hell out of Turn 2 (or even faster, Turn 4 if your team is good) and be i90 in a day without relying on loot drops. That would completely kill all the efforts everyone else has invested for months and months! Myth cap should stay for now. They should simply remove the loot lockout from CT and have it placed on Coil 1-5 instead. Because chances are that we might be able to clear Turn 6/7 with i80 just like how people cleared Turn 1/2 with i70 back in the days. They were more of a stupid check than a gear check.
    Its going to happen. It happens in every other game out there. If you are ilvl 90 already, how did it ruin all your hard work? They always make old content easier to get, so people do not need to spend months just to catch up, which would be at the time of more new gear that is out of their league.
    (0)

  4. #24
    Player
    Axidrain's Avatar
    Join Date
    Nov 2013
    Posts
    436
    Character
    Axidrain Fy
    World
    Tonberry
    Main Class
    Archer Lv 50
    this game will be losing a lot of good players.
    (0)

  5. #25
    Player
    Wolf_Gang's Avatar
    Join Date
    Sep 2013
    Posts
    475
    Character
    Ice Beam
    World
    Gilgamesh
    Main Class
    Arcanist Lv 17
    Remember when everyone thought you could farm CT all day and gear up all your off classes?

    Why are people repeating the same misconception with 2.2?
    (1)

  6. #26
    Player
    stephenjd3's Avatar
    Join Date
    Aug 2013
    Posts
    209
    Character
    Trianna Nox
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Your not all serious right? Its most likely going to be like CT, one item fro each turn in Coil 1-5 every week, with maybe a slightly higher myth cap.
    (0)

  7. #27
    Player
    AngelMoon's Avatar
    Join Date
    Aug 2011
    Location
    San Diego, California
    Posts
    101
    Character
    Foxxy Hills
    World
    Goblin
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by stephenjd3 View Post
    Your not all serious right? Its most likely going to be like CT, one item fro each turn in Coil 1-5 every week, with maybe a slightly higher myth cap.
    I highly doubt it will be 1 item per turn a week, since higher ilv gear will be out.
    (0)

  8. #28
    Player
    Armond's Avatar
    Join Date
    Jul 2012
    Posts
    10
    Character
    Armond Phoenix
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by AngelMoon View Post
    I highly doubt it will be 1 item per turn a week, since higher ilv gear will be out.
    By that same logic CT would not have a weekly limit; I agree its likely a loot lockout vs weekly lockout for coil come 2.2.
    (0)

  9. #29
    Player
    Cid_Grim's Avatar
    Join Date
    Aug 2013
    Location
    Ul Dah
    Posts
    176
    Character
    Aeron Grim
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Wolf_Gang View Post
    Remember when everyone thought you could farm CT all day and gear up all your off classes?

    Why are people repeating the same misconception with 2.2?
    This is nothing new, but don't worry, most of these people will be claiming that they were "betrayed" and "slapped in the face" after 2.2 releases.
    (0)

  10. #30
    Player
    stephenjd3's Avatar
    Join Date
    Aug 2013
    Posts
    209
    Character
    Trianna Nox
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by AngelMoon View Post
    I highly doubt it will be 1 item per turn a week, since higher ilv gear will be out.
    Hello CT?

    I imagine it just like this

    1 ITEM per a turn, and each turn is a separate entity on the duty finder, that's FIVE items a week, that's ALLOT more then your getting right now with i80 in CT, in addition to the lets say 500 myth tome cap, that could be 6 i90 items a week, then all the i90 acc from ex primals? Ex mog will prob have choker, so that's an entire lvl 50 geared to i90 including your i90 primal weapon in one week. God forbid you opt out for the i95 in t5....jesus this is to much IMO, if I had it my way, one piece from t1-5 each week...
    (0)

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