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  1. #1
    Player
    Ferocious's Avatar
    Join Date
    Dec 2013
    Posts
    132
    Character
    Fierce Agent
    World
    Leviathan
    Main Class
    Arcanist Lv 68

    People need to speak up more for Alchemist buff.

    People have spoken up for buffs/fixes on many things, SE implemented many of them but Alchemy is one thing that's still being very overlooked. This crafting class is pretty much worthless compared to culinarian. I'm not even talking about money making. It's the absolute horrendous cooldown on pots - somewhere from 4 to 5 minutes. That makes people only carry food to raids, not pots when they were both (top tier crafts) intended to be used in raids. In my opinion, the cooldown timer should be 60 secs.

    If that's too much of a buff, perhaps they can go for different timers. 120 secs for 1/2 star crafts and 60 secs for stuff like HQ mega potions - which are still quite useful. It's only the timer that has become a barrier. They could also increase duration on some stuff because 10-15 seconds are not enough for casters to land a few attacks. I hope this buff arrives with patch 2.2 because it has been long overdue.
    (52)

  2. #2
    Player
    Ronyx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    394
    Character
    Karse Farrence
    World
    Sargatanas
    Main Class
    Paladin Lv 72
    Yeah quite useless apart from some Potions, to craft Books or wands, but thats about it.
    (6)

  3. #3
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,468
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Agreed. Crafting needs work overall, but Alchemy and Culinarian especially, considering their intended use.
    (11)
    With this character's death, the thread of prophecy remains intact.

  4. #4
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by ElHeggunte View Post
    Agreed. Crafting needs work overall, but Alchemy and Culinarian especially, considering their intended use.
    What?! What more can you ask for Culinarians?

    Though I agree with ALC, it's just absurd to share the cooldowns of each potions. But IIRC, Yoshi-P already made an statement about this before. I just can't recall where.
    (0)

  5. #5
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,468
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Quote Originally Posted by Thorauku View Post
    What?! What more can you ask for Culinarians?

    Though I agree with ALC, it's just absurd to share the cooldowns of each potions. But IIRC, Yoshi-P already made an statement about this before. I just can't recall where.
    Cooking has a lot of bloat, both in terms of how many foods there are that are never used and in how many ingredients it takes just to prepare a single dish. For example, a lot of the high-level recipes aren't used because of their ingredients and their (currently) unreachable stat caps. Culinarian is great, but it could use some tweaking to make it more user friendly and to better encourage the use of a wider variety of foods.
    (3)
    With this character's death, the thread of prophecy remains intact.

  6. #6
    Player
    Ricky's Avatar
    Join Date
    Mar 2011
    Posts
    778
    Character
    Azran Hayat
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by ElHeggunte View Post
    Cooking has a lot of bloat, both in terms of how many foods there are that are never used and in how many ingredients it takes just to prepare a single dish. For example, a lot of the high-level recipes aren't used because of their ingredients and their (currently) unreachable stat caps. Culinarian is great, but it could use some tweaking to make it more user friendly and to better encourage the use of a wider variety of foods.
    Every crafted item should require 6 materials, but I agree about the 2 star food
    (0)

  7. #7
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by ElHeggunte View Post
    Cooking has a lot of bloat, both in terms of how many foods there are that are never used and in how many ingredients it takes just to prepare a single dish. For example, a lot of the high-level recipes aren't used because of their ingredients and their (currently) unreachable stat caps. Culinarian is great, but it could use some tweaking to make it more user friendly and to better encourage the use of a wider variety of foods.
    It's pretty logical that the 2 star foods can only be used in high-end gears. We're not even there yet, not even close. Come 2.2 and we'll see a drastic change in foods that people will use.

    As for the recipe, it's pretty logical that foods requires atleast 6 crafting materials.

    Regarding the potions, probably push the duration to atleast 30s. That'll be pretty reasonable considering the cooldown of it.
    (0)

  8. #8
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by ElHeggunte View Post
    snip
    Two star food may be unused by smart people but according to the rate at which 2 star food sells on the market on my server I really don't think that it needs to be changed at all. Culinarian is by far the most profitable crafting class in the game right now due to the fact that it's a consumable resource and tons of people are still buying two star food regardless of the stat caps.

    Not to mention 2.2 is right around the bend in march and I'm sure once the new gear is introduced we'll finally be able to hit those stat caps as expected. Food in general is easy to make, the materials are easy to obtain and cheap to buy in most cases, and unless you can't get 100% HQ the only reason to complain is that it takes up too much inventory space which isn't even that bad.

    On another note, I agree that alchemy needs to be changed. In its current state it's pretty useless, but then again so is crp.
    (1)

  9. #9
    Player
    Empressia's Avatar
    Join Date
    Oct 2013
    Posts
    595
    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by ElHeggunte View Post
    Agreed. Crafting needs work overall, but Alchemy and Culinarian especially, considering their intended use.
    huh the hell u talkin about, culinary is printing monies like crazy and both alchemy+culinary saved u TONS of monies for raiding
    (0)

  10. #10
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    the potion is act as buff like blood or blood, raging strike and those similar so I am fine with the duration but the CD is a bit to extreme. Imo the CD should be equal with the skill have similar effect 90 sec to 180 sec.

    I am ALC and trust me when I say I make 0 gil from the potion (stats, hp,mp) my only income atm is selling mats make by ALC
    (9)

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