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  1. #111
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    They better have some restriction to Turn 1-5....

    I'm not even that geared right now, but before the patch I will probably have full ilvl90.... but there will still be lots of people that haven't even started on Coil yet.

    Making it easier to get T1-5 gear is a good thing IMO, because it moves the game along... But you can't just make it totally without any lockouts. Then people that have actually put time and effort (don't have to be hardcore to be close to ilvl90 when the patch comes out) will be classed in the same category as the ones that haven't progressed at all.

    An MMO should never make previous gear useless. Make it easier to obtain, but you have to scale it to how long it took for people before the change.... So if it took players months to get ilvl90, you can't just let people get it within the first week of the new patch.

    Also, why intentionally reduce the playtime for the game ? If you don't want more people complaining about too little endgame content (except hardcore players), why not ADD to the content instead of replacing the old content ?
    (1)

  2. #112
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Craiger View Post
    Then people that have actually put time and effort
    It appears you're confusing cheap content-lengthening measures with actual challenge. If you can clear a zone with little to no effort you deserve the gear it rewards you with. I struggle to understand how people have such a sheep-mentality in accepting lockouts.
    (1)

  3. #113
    Player
    KokuRyuha's Avatar
    Join Date
    Nov 2013
    Posts
    13
    Character
    Koku Ryuha
    World
    Cerberus
    Main Class
    Marauder Lv 50
    Ok, so 1 day is :

    Forum : Cry cry and more cry, please remove mitology cap i want to equip all my alts!!! how am i soppose to do it if i can't get more than 450 myto in one week!!

    And the other is :

    Forum: Cry cry and still more cry, please don't remove the lockout from coil!! or people are going to get full ilvl 90 in one day (this make me lolz, people who can play that much probably already are full ilvl90)


    BTW

    Removing the lockouts from coil is better than removing the weekly cap for mitology...at least you have to do hard (or harder) content to get your ilvl90 and not only WP or roulette. And for player that start playing the game now is a good thing.

    Also, players who are farming coil for weeks and still miss that one itam that never drops, will be able to get it...eventuallyXD

    The only problem that i see is than no one will do Crystal tower anymore...but who cares?XD
    (0)

  4. #114
    Player
    Axidrain's Avatar
    Join Date
    Nov 2013
    Posts
    436
    Character
    Axidrain Fy
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by Grizzlebeard View Post
    It appears you're confusing cheap content-lengthening measures with actual challenge. If you can clear a zone with little to no effort you deserve the gear it rewards you with. I struggle to understand how people have such a sheep-mentality in accepting lockouts.
    Quote Originally Posted by KokuRyuha View Post
    Ok, so 1 day is :

    Forum : Cry cry and more cry, please remove mitology cap i want to equip all my alts!!! how am i soppose to do it if i can't get more than 450 myto in one week!!

    And the other is :

    Forum: Cry cry and still more cry, please don't remove the lockout from coil!! or people are going to get full ilvl 90 in one day (this make me lolz, people who can play that much probably already are full ilvl90)


    BTW

    Removing the lockouts from coil is better than removing the weekly cap for mitology...at least you have to do hard (or harder) content to get your ilvl90 and not only WP or roulette. And for player that start playing the game now is a good thing.

    Also, players who are farming coil for weeks and still miss that one itam that never drops, will be able to get it...eventuallyXD

    The only problem that i see is than no one will do Crystal tower anymore...but who cares?XD

    i think both of u missed something. they're nerfing the content AND removing lockouts. <----- this is the issue
    (0)

  5. #115
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by KokuRyuha View Post
    The only problem that i see is than no one will do Crystal tower anymore...but who cares?XD
    I'd imagine they'll build on CT in future updates anyway. We're only at the entrance of the tower technically. I'm seeing some sort of Nyzul Isle experience from FF11.
    (0)

  6. #116
    Player
    Hairo's Avatar
    Join Date
    Sep 2013
    Posts
    60
    Character
    Hairo Ayam
    World
    Odin
    Main Class
    Lancer Lv 50
    I don't know why people are so upset about this? Who cares if turns 1-5 have no lock outs. In the general interest of the game its a good thing, otherwise they are causing a barrier of entry for new people.

    Also I think this new idea would also benefit the old players too. I for 1 have my dragoon ilvl90 for ages and my smnr is now ilvl80 and my schloar ilvl76.

    I have been running coil with my static for the past 3 months and nearly everyone in the group has their main classes at ilvl90 and their second classes not that far behind.

    With the introduction of turns 6+ it will allow old players to may be better use the job system. I have been thinking about running as my smnr or maybe i'll stick with my dragoon.

    most of the people that moan about "noobs" catching them up in a day are just people that want to feel special for having x gear; who cares ^^.

    And in all seriousness they will still be playing catch up, these new players or "noobs" or "scrubs" as you refer them as, will still need to gear up - i doubt they will run coil 1-4 non stop and then they will need to down turn 5 before they even get access to turn 6+ by the time the majority of the player base has even accomplished this the hardcore will already be ahead!


    BUT Play the game for your sense of achievement!
    (0)

  7. #117
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Axidrain View Post
    i think both of u missed something. they're nerfing the content AND removing lockouts. <----- this is the issue
    Not missing anything. They're nerfing and removing lockouts on old content while preserving the disgusting gating mechanic on the latest. It's as ludicrous as getting bent out of shape about people being able to acquire DL now with no restriction.

    New tokens and new Coil zones are being introduced which will presumably increase the gear iLevel by 20 or so levels which is the difference between DL and Allagan/Myth currently. So, yeah, what is the deal exactly?
    (0)

  8. #118
    Player
    Hairo's Avatar
    Join Date
    Sep 2013
    Posts
    60
    Character
    Hairo Ayam
    World
    Odin
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Axidrain View Post
    i think both of u missed something. they're nerfing the content AND removing lockouts. <----- this is the issue
    like i said why is this an issue and how does it affect you? the only honest reason i can think of is you are butt hurt that the majority of the player base will have the same gear as you?

    This is not a new concept in any mmo, it happens all the time?! Yes you spent "time" and "effort", and you will have to do it again, but that's how its always been.

    the playerbase is the bloodline of an mmo game, if you hamper new players or the majority player base you will over time lose supply to the brain = death!
    (2)

  9. #119
    Player
    Axidrain's Avatar
    Join Date
    Nov 2013
    Posts
    436
    Character
    Axidrain Fy
    World
    Tonberry
    Main Class
    Archer Lv 50
    i dont mind them making past content worthless. but i would also like to have no progression locks for new content too. like i said. i dont want this game to remain a one week a day game.
    (1)

  10. #120
    Player
    KokuRyuha's Avatar
    Join Date
    Nov 2013
    Posts
    13
    Character
    Koku Ryuha
    World
    Cerberus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Axidrain View Post
    i think both of u missed something. they're nerfing the content AND removing lockouts. <----- this is the issue
    Nerfing doesn't mean that it will be super mega easy, it will still be harder than WP, maybe twintania will be doable with an avarage of Ilvl 75, but you'll still need coordination for phases. it will still be harder to get full iLVL90 with 2.2 than it was getting to full ILVL70 before 2.1.
    (0)

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