Results 1 to 10 of 64

Hybrid View

  1. #1
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    1/28/2014 18:00 to 21:30 EST

    Located 300 miles from the server. Zero packet loss / 20ms avg all the way until this hop.

    The only Hop that matters. 800 samples
    ae-10-10.car2.Montreal2.Level3.net - IP 4.69.153.86 - PL=13% - Min 98ms - Max 278ms

    This IP has been reported to death by so many ppl and still not resolved.
    (2)

  2. #2
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by ReplicaX View Post
    1/28/2014 18:00 to 21:30 EST

    Located 300 miles from the server. Zero packet loss / 20ms avg all the way until this hop.

    The only Hop that matters. 800 samples
    ae-10-10.car2.Montreal2.Level3.net - IP 4.69.153.86 - PL=13% - Min 98ms - Max 278ms

    This IP has been reported to death by so many ppl and still not resolved.
    Probably intentional from Level3's side.
    Nice business idea... first make sure major ISPs peer with you and you have no major competitors, or get the major competitors to hop on the same idea... then start messing with traffic and try to get content deliverers that are not even directly connected to their network to pay to get their data prioritized.
    Services like WTFast might even go through exactly the same hops, but if they pay to get their traffic prioritized, no lag if you go through them.

    Could liken it to keeping the data hostage and let some data go, and pop others as long as otherwise uninvolved parties don't pay up.
    (0)