

sure wait for ilvl 200




Most of the details have been covered:
Whm doesn't have the single target throughput or efficiency to catch back up on healing whilst infirmity is up which would be a fairly big issue throughout the fight. Get targeted by liquid heal as death sentence is due and you've got very few options to deal with it.
As mentioned the AE healing requirement during conflags can be avoided by using pets to soak the fireballs, use sacred soil as a movement template for the snakes after dive-bombs and you can entirely avoid getting stacks on the tank handling the large snake trivialising the healing requirement at this stage. The only other sticking point is of course the dreadknight stun, but assuming you can find 2 decent smns (Likely the hardest part of this entire deal) then I suspect the dread knights should melt rather quickly due to the extra DPS slot. Hoard those Aetherflow charges and I'd imagine this is entirely doable with a small amount of help from lady luck.
~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~
i actually dont think its as hard as people are making it out to be as long as theres a plan and strategy.
As a whm you would just be timing the ss during ds and topping the tank off. During conflags use the medica 2/cure 3 combo topping everyone off, and having regen on tank. That should cover the healing side, even when healer is conflag'd. Tank swapping would be iddeal for infermity here.
During snakes phase probably the hardest encounter of the fight, id say it can be done pretty easily. Have both tanks ss'd during first set of divebombs, regen both tanks after snakes spawn, then cure 2's and 1's for a while even 3's if proc'd or something goes wrong. eye for an eye and use virus. Last 15ish second put on seal, and use a mega potion of mind, and start casting medica 2, make sure tanks topped off, then cast regen and ss. Now do the normal divebombs, and heal inbetween, after the third get ready to pop presence of mind stabilise tanks during lb by using cure's 2 and 3, and reapply regens.
Dreadknight phase is probably the only part if stunned that could potentially hurt. So if stunned, we are working with 6 dps, that thing should melt, and if a dps and hp is not covered by ss/eye/virus in time then hallowed ground or big cd's. LB twintania to ensure next phase, and just melt it, avoiding eggs or soaking, and covering every ds like in phase 1, if fireballed swiftcast a ss on tank and top them off.
Phase shifts due to more dps should occur faster, which will reduce the margin for error. I dont think its that hard to solo heal it, id even go as far as to say i could cleric dance during some periods.
Relys on rng to go your way.As a whm you would just be timing the ss during ds and topping the tank off
Twintania loves to twister>ds in dread phases. Meaning not enough time to stoneskin. Due to animation delay stoneskin is like a 4 second cast before its effect actully works. Topping up tank and applying stoneskin is harder to do when you are solo healing. Especially due to infirmary.
Sch always has the option to heal immediately with lustrate that whm doesnt. Useful after being stunned, to heal while moving or to quickly adloquium then imediately lustrate after DS. Which basically stoneskin+cure2 timing with much less effort required.
Last edited by sharazisspecial; 01-29-2014 at 09:19 PM.
sometimes can be a bit of a challenge, you need the time when the ds is coming and make sure its on before the twister is up, done it many times np. Othertimes you can swiftcast a ss. No rng, its a scripted fight. The 4 second animation you have to get used to and cast 4 seconds earlier, if you geti nto the habit its quite easy to mitigate tthese big attacks. Most times the ds is mitigated so infermity is not really an issue, and can usually squeeze a ungimped cure 2 before the infermity kicks in after most the damagei alreayd mitigated, and we aernt even accounting for tank swaps. Also have benediction if a big moment arises.
Last edited by wildgalax; 01-29-2014 at 09:25 PM.
When solo healing i think its more important to time that cure 2 and top up the tank (if swiftcast is up , instant ss is an option after ds since it will shield similar amount). When duo healing since sch can apply their "stoneskin" and heal at the same time. I dont need to worry about having to top up the tank. So i can easily time stoneskin>cure2.
I havent tried TT solo heal yet so i dont know what its like lol. Is it easy to keep tank topped solo while moving? Easy enough that you can apply both stoneskin and timed cure 2?
She is different from titan . Who is completely scriped. TT has individual timers i think? so she can vary when she does her death sentence in her pattern. Compared titan who will always use x straight after x.No rng, its a scripted fight
Last edited by sharazisspecial; 01-29-2014 at 09:36 PM.
A Paladin can stoneskin themself, too. Though all PLD's should be before a death sentence.Relys on rng to go your way.
Twintania loves to twister>ds in dread phases. Meaning not enough time to stoneskin. Due to animation delay stoneskin is like a 4 second cast before its effect actully works. Topping up tank and applying stoneskin is harder to do when you are solo healing. Especially due to infirmary.
yes a little, but it depends on the dps really and how off her timings are, thats why sometimes you get 2 odd conflags in a row, or why some people plan the dps, so the tank is always conflag'd during ds. More rng ive seen is during twisters since i cant tell, when ds will start, however once i got the foot on the peddle, just comes to timing the next one. So i know she will either start with ds after after 2h or twister. so i would put more emphasis on ss the tank, first.When solo healing i think its more important to time that cure 2 and top up the
She is different from titan . Who is completely scriped. TT has individual timers i think? so she can vary when she does her death sentence in her pattern. Compared titan who will always use x straight after x.
Paladin wont be able to if they get ds straight after twister. But otherwise , in solo heal scenario that would be best idea. IF its hard for a solo whm to do all three things (top up tank to full, prestoneskin and time cure2)A Paladin can stoneskin themself, too. Though all PLD's should be before a death sentence.
If whm can manage solo i think that extra 8% is worth it.
I think if you have your tank/offtank stoneskin spam after ds till his hp stablizes then that would make healing easier solo.
Would especially make it easier for sch who wont ever have conflicting stoneskins. Along with making that prestoneskin always optimal.
Last edited by sharazisspecial; 01-29-2014 at 09:48 PM.
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