Quote Originally Posted by Mcshiggs View Post
It is a cross class skill, it doesn't have to be part of a normal rotation to not be worthless, like you said anytime you have a drop in combat spamming, King Behemoth in CT, hit it before you run and hide, situations like that give it uses, and it's not like it is taking the place of another more useful skill, stoneskin mitigates more damage than cure heals for, so not much need for cure, protect and raise are not worth while, you have already said in other posts foresight is useless, so that leaves skull sunder, mercy stroke, and bloodbath. If it's not taking the place of a more useful skill, and has use, no matter how limited, it isn't worthless.
It's not useless, but it sure as hell isn't going on an easy-to-hit button combination, either. It's such a marginal dps increase (it's like an extra fast blade every 3:45) that I really don't care for the extra mental overhead, not to mention it's a HUGE enmity hit. On a ten minute encounter, it would literally be a larger dps increase to convince your WHM to stand in melee for the first minute of the fight so they can Fluid Aura three times than it would be to work in Fracture for the ENTIRE fight. And that's WITHOUT Cleric Stance.

But it's not worthless. Just ALMOST worthless.