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  1. #10
    Player
    AlrikRouge's Avatar
    Join Date
    Dec 2013
    Posts
    389
    Character
    Alrik Rouge
    World
    Cerberus
    Main Class
    Gladiator Lv 60
    Eco - reverse of Cover used by PLD, except at a 30% damage to the party member (instead of full) of each attack leveled at the mob. Can be a multiple stacked debuff if implemented by a dungeon boss that consists of multiple mobs - such as 3 magi similar to boss in AK. Would have multiple castings to remove if more than one applied. 30 secs time to each one (if more than one on the player)

    Wall - good old fashioned FF favorite, but cast by the boss on the tank in a semi-instant cone (similar to the hounds in PS or the bird dives in PS), or a really fast AoE to hit melee, too. Could also be called "Redirect" in which case it doesn't bounce off the tank or DPS hit and go to the caster, but goes to the boss instead of the caster. Again, 15 second timer unless removed. Or hell, 15 seconds and can't be removed. Doesn't affect things such as regen if already applied.

    Absorb - HP dwindles off the affected player rapidly, by increments of 10, going back to the mob or boss. Stays until removed, or has a 30 sec timer. The last is an added affect to several AoEs out there already, but now it is a debuff that makes things worse by healing the mob or boss

    MP Bleed - pretty obvious, but MP bleeds off of the affected target by increments of 5. 15 second timer, at 20 per second

    Doom - another good old fashioned FF favorite. Appears in some fashion in a dungeon already (forget the name), but the mechanics could change to where it is actually an AoE that once players are afflicted, it must be dispelled in 10 seconds by a healer instead of walking on a designated pad.

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    Off topic, but really disappointed there's no buff spell of haste, fast or whatever equivalent. Or Wall, where you have a 2-spell or 3-spell usage on it before it disappears.
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    Last edited by AlrikRouge; 01-30-2014 at 03:12 PM.