Necromancer is a good word for it lol. It really does feel like SE sat down with left over ideas and said lets make a salad
Necromancer is a good word for it lol. It really does feel like SE sat down with left over ideas and said lets make a salad
One of the OP's solutions to make Summoner better was to change Enkindle from 250 to 1500 but locks summon out for 20 secs.
...Did you not read their post? >A>()
Ifrit-egi should change to Debuffer, no point for Summoner to have 2 DPS because Garuda will be always most powerful pet Summoner can have (unless Leviathan in future patch prove more useful than Garuda)
Make it able to cast debuffs reduced target P.def and M.def OR P.atk and M.atk in cost of itself low and slow atk so its something usefulness on hard content like Coils of Bahamut
BTW, for Leviathan-egi in future (after Level cap raised and expansion)
I have idea how its work (my guess 100%), Leviathan based on Water element, Its probably something like + max Hp + max Mp and def up stuffs![]()
It'll be interesting to see how se make future egi's relevant and useful. We only have half at the moment and one of those is already useless, and one is solo only (titan).
I am glad to see you share my point of view to an extent, I hope SE realises that community is disappointed in summoner and wants to see a change.
Slighty off topic:
In all honesty they kind of shot themselves in the foot when they decided to make class/job system. The purpose of having a class is, pointless. You can set extra gimp skills and have gimper stats! Awesome. Some will say you can solo better using a class and X skills, solo what? A boss FATE? Pretty much pointless when you have a healing chocobo. We only ever use certain skills from our sub classes anyways, the others are usually worthless. SE could have easily given the same buff but specific name/animation to FIT the job. (I.E why am I doing a weird pose using internal release on DRG)
On Topic:
The problem with summoner comes from the class system. Arcanist was a poor choice for summoner to derive from, but at the same time since elements are split (conjurer got wind/water/earth) they couldn't necessarily clump it with thaum or conj. Thus in order to appease the fan base they clumped it with arcanist as a dot class. However, they should have made Arcanist remain a dot class (w/o) the pets and had it become red mage (healer) sage(dps). SE made their bed though and must sleep in it now. Any major overhauls to change the system now would essentially make this game "3.0" Re-reborn >.>;
Personally I'm really hoping they don't go ruin the class based on some of these silly complaints being thrown around.
I don't get how you can complain about SE designing a class "wrong" and then turn around and immediately suggest this.Arcanist remain a dot class (w/o) the pets and had it become red mage (healer)
Summoner (and White Mage, more appropriately) now have access to Blizzard II. It's silly to have two moves that serve mostly the same purpose, especially considering one is a (epically named) job skill.
If I had the ability to change Summoner to however I want, I'd separate Titan and Garuda from the Carbuncles, and have the Egi 'override' the summoner, kind of like in FFX how you replaced your party with a single powerful being. Give each summon a skill set of its own, like a full 1 to = set of skills. Summoner's listed as a DPS class, so try for differences in DPS styles rather than different roles entirely. I'd rather they overlap and it be personal preference in most cases than have people angry that I'm not using the summon that does everything.
Although it is possible they could change the summoner, anyone who played vindictus when it first started vs now they will be able to tell you one character evie was completely revamped and changed from how it was to how it is now.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.