Page 1 of 5 1 2 3 ... LastLast
Results 1 to 10 of 48
  1. #1
    Player
    DreamWeaver's Avatar
    Join Date
    Oct 2013
    Posts
    351
    Character
    Lucidia Dreamweaver
    World
    Tonberry
    Main Class
    White Mage Lv 70

    Solo Healing Twintania, is it possible?

    Hi everybody,

    This week my healing partner is unable to raid for the entire week, and we are unable to find a substitute healer =\, which is why this topic is created XD.

    I have the luxury of choosing either SCH or WHM (both i90), but I am leaning towards WHM for the below reason:
    I am able to Cure III bomb the two tanks during the snake phase.

    If two tanks are used, I highly doubt a SCH has the raw healing output to deal with 4 snakes + 1 big snake on two tanks?
    Or if we go a single tank approach, is it possible for a single SCH to keep a single tank alive when he tanks everything?

    If a solo SCH can somehow make it through the snake phase, I will definitely choose SCH to attempt a solo heal run, but as it stands, I do not think it is possible at all.

    Disclaimer : All the above are just THEORY CRAFT, I haven't actually attempted the run myself, but I am trying to get other people's opinion whether this run is possible, and is there any tricks that can be used to make it smoother.

    Thank you!!
    (0)

  2. #2
    Player

    Join Date
    Sep 2013
    Posts
    411
    1 Time stuned by Dreadknight + DS at the same time, you are fkd.
    (4)

  3. #3
    Player
    Ashira's Avatar
    Join Date
    Dec 2013
    Posts
    223
    Character
    Ashira Lockhart
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    Never tried to solo heal Twintania and it would probably give me a heart attack anyway, but I'll chime in with some theorycrafting.

    The only other comparison I can comment on to the Snake phase of Twintania would be Turn 4 Wave 6 with a single tank gathering everything other than the Dreadnaught, which results in massive damage from multiple sources. I've done this as a WHM and as a SCH and in my opinion the SCH has more tools to deal with these situations than a WHM.

    If you're running a single tank; Eye for an Eye, Virus, Sacred Soil and Adloquium spam should keep the tank alive with his cooldowns (though I would advise Hallowed Ground or multiple damage mitigation buffs on the tanks end) and if his health started to spike you'd still have 5 Lustrates to fire at will.
    (1)

  4. #4
    Player
    Vid's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    235
    Character
    Iggi Wunohwun
    World
    Sargatanas
    Main Class
    Machinist Lv 90
    Not sure how your group deals with Death Sentence past phase 1, so you may need to change that to attempt solo healing. For example I would suggest your off-tank taunts Twin right as she's casting Death Sentence, so when it goes off on your main tank won't be taking damage past the initial hit. Phase 2 might cause some problems with this depending on conflags and fireballs though. Not to mention if you get conflag on yourself without being able to top off the tank, or get him close anyway.

    Snakes could also be a problem, Cure 3 isn't our most mana efficient spell for healing 2 people at the same time, and you would be running out of mana very fast. Not to mention the fact if the tanks are stacked on top of each other that could cause Debuff Stacking problems as well. While 1 debuff isn't bad, if they managed to get anymore then that, Cure 3 wouldn't keep them both up fast enough.

    Twister phase again would have to lead to tank swapping. Especially if you get stunned as a previous poster noted. While possible, you put yourself in the hands of the RNG gods during this phase. However the extra dps slot may prove to push her into the next phase even faster then thought previously possible.

    The last phase would be the easiest, since the main tank isn't taking damage while she's casting fireballs at people. The only concern would be if you personally had to move to a collar for the black balls of death, due to unforeseen circumstances, such as the off-tank getting shot with fireballs instead, and having to run around, but shouldn't be too much of a problem.

    I think it would be possible, but very stressful at the same time.
    (0)
    Last edited by Vid; 01-28-2014 at 07:48 PM.

  5. #5
    Player
    CalvatE's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Lil Muffins
    World
    Tonberry
    Main Class
    Conjurer Lv 63
    I imagine it to be possible if RNG was in your favor and everything went smoothly, including a Bard having Mage's Ballad up, then sure.

    But it'd be better for you to just not even try and blame your other healer for not being able to make it.
    (1)

  6. #6
    Player
    DreamWeaver's Avatar
    Join Date
    Oct 2013
    Posts
    351
    Character
    Lucidia Dreamweaver
    World
    Tonberry
    Main Class
    White Mage Lv 70
    Thanks everybody for the feedback!!

    Currently my group we just bite the bullet for the 4 stack debuff on the tank, as we don't really know how to avoid the debuff while giving Mr Big Snake the 4 stacks.
    If I am able to get through Snake Phase somehow, I think it is highly possible to solo heal twister + final phase (Pray to RNG gods I don't get stunned).
    Conflag phase can be done solo healed by using the old "push boss to next phase at a correct time" to avoid all DS.

    I'll try to see if I can heal through the snake phase, if can't guess have to call it quits =\
    Once again thanks everybody for their feedback!!
    (0)

  7. #7
    Player
    jumpypuppet's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Jumpy Puppet
    World
    Lamia
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by CalvatE View Post
    I imagine it to be possible if RNG was in your favor and everything went smoothly, including a Bard having Mage's Ballad up, then sure.

    But it'd be better for you to just not even try and blame your other healer for not being able to make it.

    basically exactly this. it's definitely possible but would obviously be more difficult and would require most things to go your way. i would think a whm would be better for this, providing you had a bard with constant ballad to counter the inevitable mp issues, because a sch would have a tougher time healing both the tank and getting the party topped off. lustrate is great for infirmity but i'm just not sure if the aoe healing would be there what with WD on a cooldown. it depends on how you'd deal with conflags and how you'd handle the tanking/off tanking.
    (0)

  8. #8
    Player
    Vid's Avatar
    Join Date
    Jun 2013
    Location
    Limsa Lominsa
    Posts
    235
    Character
    Iggi Wunohwun
    World
    Sargatanas
    Main Class
    Machinist Lv 90
    Quote Originally Posted by DreamWeaver View Post
    Currently my group we just bite the bullet for the 4 stack debuff on the tank, as we don't really know how to avoid the debuff while giving Mr Big Snake the 4 stacks.
    There are a few strategies for this particular phase, but I'll share the one we use.

    Our typical group setup is Warrior, Paladin, White Mage, Scholar, Dragoon, Bard, Summoner, Black Mage.

    When the snake phase begins we actually split up tanking 3 ways. The Dragoon will gain initial aggro on a small snake, he pops cooldowns to help negate some of the damage, and tanks the snake just to the side of the bigger snake. This way when the snake dies only the big snake gets the debuff along with the Dragoon. The 2nd smaller snake is tanked by the Paladin at the opposite side. With the bigger snake being tanked by our Warrior.

    After the first snake dies and applies the debuff to the Dragoon and big snake, we jump in the little area for Dive-Bombs and eventually kill off the 2nd smaller snake to apply the debuff to the big snake, also at the same time giving everyone in that area 1 stack of the debuff, usually putting the dragoon up to 2 stacks. After Dive-Bombs the next 2 snakes spawn, the Paladin grabs both, and we limit break them down with the Paladin tanking them just to the side of the bigger snake but not stacked on top of the Warrior. So when the 2 smaller snakes die, the only person to get hit by the debuffs will be the Paladin, putting his stacks at 3, but leaving the Warrior with his initial 1 that will fall off before long.

    Even if you are killing all 4 at the same time, you can still position them in such a way that only 1 person gets the full stack of debuffs and not your other tank.

    Here's a video of our kill and how we do it. Although it's from the tank perspective it should give you an idea how we do the snake phase at least.

    http://youtu.be/OWckNvE9NmY
    (0)
    It's not that I forget, it's just that I don't care.

  9. #9
    Player
    sharazisspecial's Avatar
    Join Date
    Mar 2011
    Posts
    672
    Character
    Bunny Boo
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    I think it is. But i think its easier for a sch to solo heal not a whm. Since they are much better equipped for Twintania.

    Whm may perhaps be able too with a ballad rotation, overgeared tank n dps along with being extremely lucky with rng.

    TT has a lot of rng factors making her fight easier or harder. E.g in the last phase , if she repeatedly targets a blm with her spit. It would reduce your dps. If she targets dps during conflag, again dps is lowered.

    In the solo healing scenario. You need your tank to run into conflags if you get trapped. Pray that you dont get chain stunned in dread phase. If you do get stunned as sch you may want to have your tank save cds for it. Dps can virus too. Just throwing it out there you could try having a smn heal during stun after using bane. I think if you get past dread phase somehow you are home free.

    Btw for conflag phase. Have 3 pets or 2pet+offtank stand together. Whoever has fireball should run into them. Makes it much easier to heal.

    If two tanks are used, I highly doubt a SCH has the raw healing output to deal with 4 snakes + 1 big snake on two tanks?
    The strategy we use is have our two blm fire2 spam the first snakes low hp. Then we have our offtank pld pick up new snakes and use hallowed. We group them up then blm limits them all.

    Lustrate and how mana efficient sch is what makes them better at tank healing. Cure 3 two tank at once is nice but its mana draining and they wont be that close together during the hardest part which is multisnakes. Or you risk your main tank getting debuffed.
    If sch getting stunned during dread. They can immediately lustrate as they break out. I think their fairy will continue to heal the tank as well. Infirmary is mana taxing and harder to heal through solo as whm.
    (0)
    Last edited by sharazisspecial; 01-29-2014 at 07:19 PM.

  10. #10
    Player
    Ninix's Avatar
    Join Date
    Aug 2013
    Posts
    381
    Character
    Talim Amariyo
    World
    Balmung
    Main Class
    Arcanist Lv 60
    I don't even think it's possible without everything (including RNG) going absolutely PERFECTLY, but if it is it would almost certainly be with a SCH, not a WHM. WHM is basically completely screwed while Infirmity is up, all you can really do is Stoneskin and spam weak Cure II's while praying the tank doesn't take a big autoattack or something while you struggle to get his HP back up.

    SCH on the other hand can easily take care of Infirmity with Lustrate. Snake phase is indeed pretty healing intensive but with all the cooldowns you have it can be made much more manageable. Fey Illumination and Rouse will massively increase your healing output (you are manually controlling Embrace, right?), and you have three mitigation cooldowns to work with. Combined with external help through Mantra, tank cooldowns, and even a Mega Potion of MND if necessary and it should be totally doable.
    (1)

Page 1 of 5 1 2 3 ... LastLast