With a good group, turns 1-5 can be farmed in 1-2 hours. I highly doubt they're drastically increasing the length of new turns, so when people start putting them on farm, it will be another hour or two of playtime. With the ridiculous nerf coming to current content, people will forget about current raids (CT & Coil), especially those who have been around since launch.

In other MMO's, they usually have at least 4-5 hours of raid playtime even on farm. With the way FFXIV is headed, seems like we will always be stuck with an hour of content for hardcore raiders. I find this very disappointing. They should add at least 2 raids per patch. Seems like they're just too focused on adding more quests, more quests, more quests and recycled primals. They advertised the game as "the real game begins at endgame". Well, then how about more focus on raids if you want to say that?

Most players get done with quests in a day and skip cutscenes. They simply don't care about them. New quests are more suited for an expansion when the level cap increases and you get to explore new worlds. Stop giving us 50 more quests in current zones. If they strictly focus their development on raids, that will keep players around longer. They make their situation even worse by handing out allagan tomestone currency like free candies. i90 currency obtainable from i50 dungeons? Please... don't... ever.. do.. that.. again!