I've seen plenty of healer drops from running coil over the last few weeks... I'm yet to get any tho seem to keep losing the dice rolls...


Changed: Exploration and World.
Added: Seamless world, bigger maps, more exploration options and archivements, water traveling, even jumping puzzles and so.
Removed: Invisible walls, if i want to jump to my death, i should be able to do it.
That blows, sorry to hear that. I was using my bro as an example in that post, he's been doing coil weekly since sept. and hasn't even seen the healing hands once. He's crazy good, yet constantly gets boned in coil. He's gotten 3 healer drops the entire time, I think. And it wouldn't surprise me if he's luckier than some people with just that. Even though he's use to it by now, I still feel bad seeing it happen week after week. = (
It'd be great if there was a token system or something so you at least get something for completing the content, even if you're unlucky as crap. Even if it was something like 5 clears = one drop then you're still making progress. I've seen people argue that the myth stones are the 'tokens', but the dudes that get drops get myth too. So they're still ahead of people who get boned week after week. Not because they're better players, but simply because the random luck god smiled favorably upon them.


Summoners to get Thunder back.



There's plenty I want changed >.> But just to name one, I kind of wish all races/genders had their own motions for skills or holding weapons. It's kind of plain and boring that everyone does everything the same.
Claiming system. Yes, you heard it right, claiming system. So, only you can hit mobs you claimed. It's easy to change and would immideatly add depth to battle system.
P.S. Yeah, removing FATE system is actually better on second thought, but I don't see it ever happening.
Those myth stones are given other places then coil... Last time i checked your myth tomes cant buy allagan gear its coil drop only... Not to mention I dont have a static so it makes every drop a gamble...



Battle Leves should be balanced around party play again. Increase the difficulty level, give bonus for leve link and for every member in the party. And give us back faction leves.
They can be a good open-world party content, if there would be just a reason to do them in a party instead of solo.
But it is the same claiming system as in 1.23. Better than the claiming system before, where you only could claimed 1 monster the most time and not more.
Important text macro at the beginning of a behest: "Don't kill a monster with a yellow name. If the name don't change to red, stop the attack and look which monster is currently claimed"
Last edited by Felis; 01-26-2014 at 10:06 AM.
I'd like to see more interesting materia/gear options. It's all just higher numbers of the same few stats. That's why I enjoyed Diablo 2 so much more than Diablo 3. There was no excitement getting new gear, even if it was amazing, because it was so boring!
I want to be able to duty roulette with my friend. As it is now, we're forced to play separately just so we can get our daily bonus.
And yes, being able to send mail to our alts would be really helpful. I wish we could send unbound untradeable gear to our alts too. I chose to make a separate character for my BLM because I wanted two characters, but then I can't share loot drops. Having a piece of DRG allagan gear in my BLM's inventory is just too cruel.
Last edited by mero-ix; 01-26-2014 at 02:54 PM.
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